Quote Originally Posted by Billythepancake View Post
If the card system is here to stay, then I honestly think the seal system needs to go. It is RNG for RNG's sake. There is nothing rewarding about having your entire opener relegated to whether or not you get screwed over by the cards. Especially when you have to give yourself carpal tunnel just to attempt to get a 6% DPS increase, while other classes can get the same thing 100x easier. I could not imagine playing current AST optimally on a controller,it's enough of a nightmare on keyboard and mouse.
Woah what?
There's less RNG punishment than the old system.
The difference in damage output between Balance and Arrow, was way bigger than the difference between a full 6% Divination and a 'failed' 4% Divination. If you even managed to get a Balance/Spear/Arrow in your first two cards anyway...