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  1. #1
    Player
    Krasus's Avatar
    Join Date
    Nov 2011
    Posts
    24
    Character
    Eli Koh
    World
    Seraph
    Main Class
    Dragoon Lv 90

    How the Rising broke my heart

    I just wanted to express how disappointed I was about not being able to replay that end scenario thing again. I had bought the 1.0 collectors edition and ended up quitting because of how poorly it performed on my pc but really wanted to experience the storyline and content that some of the 1.0 players got to. I've grown to love FFXIV and feel a yearning to be able to go back and experience some of the main highlights and story plots. I was tald there wasn't much to really experience from other players but was wondering if there was enough actual content to have a side scenario made for it.

    I was thinking of something along these lines:
    Having a historian start a recount of the events and then being sucked into it via echo flashback. You could even give it to us in parts. Of coarse it wouldn't have to be the entirety of 1.0 but just the main scenario quests and plot points.

    Idk if I'm asking for too much or being unfair but it's somthing that I've wanted for a while now and was wandering if anyone else felt the same way.
    (4)
    ''The world is very different for those who cannot see beyond what is placed before their very eyes.''

  2. #2
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    I know of a few people who'd like to experience the 1.0 storyline, even if it was just a condensed version, myself included. You are not alone in that.

    (That said, maybe post this to the general discussion forum? More likely to be seen be more people there.)
    (3)

  3. #3
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    639
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Ever since the Rising event we got shortly after HW's launch, I've been hoping for another one where Yoshi teases a job or two... A pipe dream, to be sure, since I do believe people got on his case for teasing SAM and RDM as far back as HW.
    (0)


    Family Medicine doctor.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  4. #4
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Krasus View Post
    I was thinking of something along these lines:
    Having a historian start a recount of the events and then being sucked into it via echo flashback. You could even give it to us in parts. Of coarse it wouldn't have to be the entirety of 1.0 but just the main scenario quests and plot points.
    You have Youtube for that.
    (2)

  5. #5
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Edax View Post
    You have Youtube for that.
    Pretty sure they meant sucked into and playing it, Edax. Like "roleplaying" now, maybe. And if Krasus didn't mean it like that, I do. lol
    (6)

  6. #6
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Alleluia View Post
    I know of a few people who'd like to experience the 1.0 storyline, even if it was just a condensed version, myself included. You are not alone in that.

    (That said, maybe post this to the general discussion forum? More likely to be seen be more people there.)
    I am also very eager to experience more of 1.0! I regret not trying it out at the time of its release. Despite the flaws it was stated as having, I hear there was enough about it to be intriguing.

    Quote Originally Posted by Alleluia View Post
    Pretty sure they meant sucked into and playing it, Edax. Like "roleplaying" now, maybe. And if Krasus didn't mean it like that, I do. lol
    Mm. Youtube also doesn't really capture the 'magic' of a game in the same way as actually experiencing it directly does. It might work for some people but it doesn't work for everybody.
    (5)

  7. #7
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Alleluia View Post
    Pretty sure they meant sucked into and playing it, Edax. Like "roleplaying" now, maybe. And if Krasus didn't mean it like that, I do. lol
    Problem with that is 1.0 is part of a different game, one that does not exist anymore. It would be difficult to make new cut-scenes for it for an environment that does not exist anymore or bring our Avatars to 1.0 while wearing gear and haircuts (or being a race) that weren't a part of 1.0
    It would be resource intensive to either recreate 1.0 for the new FFXIV just to recreate cutscenes, or it would require them developing 1.0 (a defunct game) to handle all of the new stuff that was added to 2.0-X.

    That's why you have to use Youtube.
    (3)
    Last edited by Edax; 08-28-2019 at 01:20 AM.

  8. #8
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    The only thing that 1.0 did well was the atmosphere as it was dying, and I'm not really sure how they would re-implement that for someone to experience. "The story" wasn't much to write home about. We hit most of the story beats ("investigate the Garleans" and "what's up with those Primals") in the 2.0 story, and "the content" was mostly just Garuda/Moogles/Nael and Aurum Vale/Dzemael Darkhold I guess, and we already have versions of those in the current game. At the end of the day, it was still like any other MMO where you had a multitude of mundane crap that you could do. I can only think of a few possible things that might interest people.

    1) The only thing from 1.0 that I'd personally like to see re-created is the old Nael van Darnus fight. Its unique gimmick was its multi-floor fight arena (Nael on the bottom, DPS the falling meteors from the middle floor, DPS check on the top). I'm honestly surprised we haven't seen anything like that since then. Maybe there are technical reasons why that's no longer possible, idk. The only thing that feels similar about Turn 9 (since that's our current iteration of the Nael fight) is the donut AOE.

    2) The last moments of the server. If you were in Mor Dhona for the last bit of the server being online, the place was just flooded with Garleans (and their mechs) to kill. I could see why people might be interested in experiencing this, but I don't see how they could do it justice. It wasn't content that was meant to be beaten, it was just a ton of mobs against a ton of players, and occasionally getting disconnected from the server due to the massive load, of course. If they tried to re-create it as a solo instance, it would really lose the impact, and it's also hard to re-create something that doesn't really have a "win" state.

    3) The weird state of the world. Each patch bringing Dalamud, the glowing red moon, closer to the world. The eerie version of "Answers" that played on the overworld after the last 1.0 patch, instead of the normal BGM. Urianger (back before we ever knew anything about him) randomly spawning at Aetheryte camps to spout weird doomsday poetry in his archaic way of speaking. (I am still salty that ACN doesn't use that weird rocket-launcher-lookin' staff thing he had equipped back then, by the way) Similar to #2, I don't know how they would ever re-implement this in a satisfying manner. It's not really content to be consumed, it was just... how the world was at the time. It didn't affect your day-to-day playing in any functional way, it was just atmosphere.

    Aside from that, I don't think the story had much to remember (I certainly don't remember it). I remember both Garuda and the Moogles playing a part, but those are already present in the current game. The rest of the stuff that I recall isn't worth re-treading (either because we already have something similar, or because it was garbage).

    I remember standing around at Aetheryte camps at predictable times to see Atomos spawn and have a mass of people slaughter it. That's basically hunts now.
    I remember hamlet defense being a thing, but I never participated in it.
    I remember chocobo escort missions, but those were dull as hell.
    I remember sometimes while mining, my sledgehammer would appear jutting out of my elbow for some weird reason.
    I remember massive maps, where most of the areas were full of copy pasted scenery and nothing interesting.
    I remember a terrible market system. Corridors full of lifeless retainers with bazaars, constantly shifting their weight so as to not appear completely still.
    I remember a materia overmeld system that would cause you to lose your item and all of the materia on it if you messed up your overmeld.
    I remember having additional underwear slots (body and legs), despite the fact that there were only two kinds of underwear (Hempen and Cotton).
    I remember the crafting system being very cryptic/obtuse.
    I remember a whole bunch of terribly-designed game mechanics (fatigue, magic/weapon skill ups, attribute allocation, etc.)
    (1)
    Last edited by Raldo; 08-28-2019 at 02:43 AM.

  9. #9
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    The story was interesting in 1.0 but very vague especially when it concerned the Echo... I for one never realised what was going on until someone explained it to me and even then it was more of a , "uhhhh wha??????" Also it brought up a lot of discussions on what actually happened in the echo with were we really going back in time (there were a few quests like the alchemist one and the flowers for all msq that we brought something back with us). It was good but also confusing. It really only started to get better and to make more sense when Yoshi-P took over. We got the primals we fought because of him we got jobs because of him... (damn I still miss using the ancient magic on Conjurer though... that was fun as hell)


    Haha atmos... I loved seeing that gaping maw go to camps and wipe out the gil sellers that was so great.... but in the end I still prefer 2.0 and after to 1.0.
    (1)

  10. #10
    Player
    radhaz's Avatar
    Join Date
    Mar 2011
    Posts
    271
    Character
    Aeka Masaki
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    [QUOTE=Raldo;5158196]
    You nailed it. I played 1.0 and I liked what it became at the end, but it was frankly a pretty clunky game. Looked way better, but still.
    (0)