Quote Originally Posted by SaberMaxwell View Post
I don't think any ability in this game literally changes effect based on distance, is a conditional like that even possible with SE's spaghetti code?
Piercing Talon (PvP):
Delivers a ranged attack with a potency of 800. Potency increases up to 300% the farther away you are from the target.


Certain PvP skills do more damage based on distance to the target.

No ability changes entirely but turning the backstep effect off if you're already a certain distance away should be possible.