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  1. #41
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Antipika View Post
    You're just lucky, nothing was changed at all... Or we would have been told that it was changed. There is no point for SE to "ninja fix" something like this without letting players know since it's a "positive" change.
    SE ninja fix stuff all the time, beneficial and negativo.
    (0)

  2. #42
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Dragonheart View Post
    We're sorry but... blaaa blaaa blaaa, blaaa blaa, bla.... 2.0 !
    They should get one of those robo phone women for that message.

    "We're sorry, but your call cannot be completed as dialed. Please hang up the phone and try again ... some time in the future."
    (1)

  3. #43
    Player

    Join Date
    Mar 2011
    Posts
    604
    Quote Originally Posted by Junpei View Post
    Drop for moogle and ifrit have significant increased since 1.21
    Every single run I have been in has dropped at LEAST 1 weapon to the party. Usually and occasionally 3.

    But it has been a guaranteed drop every run! so you have a 1 in 8 chance of something \o/
    http://www.randomnumbergenerator.com/
    (2)

  4. #44
    Player
    Dokuton-Razortaru's Avatar
    Join Date
    Apr 2011
    Posts
    109
    Character
    Dokuton Taijutsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Its just a grind-fest time-sink. After coming back and finding out the tokens dropped less than actual weapons ... and were not 100% drop rate i was pretty pissed that it was still mostly grind grind grind grind grind.
    (0)

  5. #45
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by tachi View Post
    Also the ifrit weapons/moogle weapons are nearly all BIS and they are a very sizable increase in DPS over the seals/crafted counterparts. Why should the best weapons in game be easy to get?

    Personally I wish we got 1 chest and it was a 25% drop rate but tradable. I would gladly spam ifrit and give the drop to whoever needed it most. Its about the same amount of runs to get a full group 7/7 (around 200 runs).
    if that's what they expect i should have had all my ifrit weapons months ago. we're over 400 wins and still sitting 6/7. the point is when you use a random number generator and a low drop rate there's no way everyone will get that lucky.
    (0)


    http://crystalknights.guildwork.com/

  6. #46
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Junpei View Post
    SE ninja fix stuff all the time, beneficial and negativo.
    When its minor sure. You just make no sense however.

    When the whole community is complaining about something, if a change going the community way is made, why would SE hide it? Hey remember we are now paying for this. SE's goal to try and please us to the best they can. So there wouldn't be any valid reason for them not to tell us.

    Check patch notes, even very small changes are in there. Why this very one would be excluded? Simple, because nothing was changed anyway... Drop rate is still as bad as before.
    (2)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  7. #47
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    You guys do realize that the totems can be passed right? So if you agree to pass totems to one person until they have enough to purchase the weapons they want, it's easy for them to get the weapon of their choice within 2-3 hours max. I've done this several times with my LS, it works. And it's completely fair if you focus on getting a weapon for a different person every day.
    (0)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Some of you have mistaken the bad Primal drop system with the Loot system that will be introduced with 2.0 . We need little changes to how drop works with Primal, no Loot list or something that actually can't be done.
    If you do runs with your LS maybe there won't be any problem in passing Totems to who needs them, but when you play with people of other LS this doesn't happen. (It's not selfishness^^)
    Primal fights have different other annoying problems such as farming keystones/taper and waiting 15 mins after each win, if you add that 150+ runs are needed to get weapons it becomes a huge pain in the ass... But about this we can be patient... Or not? ^^
    (0)

  9. #49
    Player
    Hubert's Avatar
    Join Date
    Mar 2011
    Posts
    85
    Character
    Humbert Halfwit
    World
    Excalibur
    Main Class
    Rogue Lv 50
    Agreed that totems/nuts should be 100% drop rate. Make them unpassable if you need to. Killing the same boss over, and over, and over again just to get nothing is not only frustrating and boring but a horrible mechanic as well.
    (0)

  10. #50
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Chinook View Post
    I know how it feels ... 2/150 on Ifrit here, and they are the BLM and WHM weapons, which are pretty much useless.

    And since Ifrit weapons are clearly the best DPS DoW weapons, it is quite annoying to know you'll always be a few DPS behind other serious players.
    Hi Chinook,

    Wow! So even with Blue Garter helping you, you're still only 2/150 on Ifrit? /comfort

    That reminds me of one of my good JP friends who went on an 0/70 streak. I'm currently on an ~0/50 streak (I gave up counting) for the Harpoon.

    The bottom line is that this is a blatant Time Sink by Yoshida-san and the devs. The Dzemael Darkhold System (where Unique / Untradeable Loot dropping into your Loot Pool (to pass to others)) worked and wasn't broken, heck even the NEW Cutter's Cry and Aurum Vale Chest Items can drop into your Loot Pool to pass to others.

    It's clear the Primal Drops were put in place to stall and buy time between patches.

    It's just unfortunate they chose such a tiresome, annoying, outdated way to stall for time.

    I love the Primal Fights (well-designed), but their Drop System is horrible.
    (3)
    Last edited by Kiara; 03-21-2012 at 01:22 AM.

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