Results 1 to 10 of 596

Dev. Posts

Hybrid View

  1. #1
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    How about they just make the weapons drop to players loot lists. 3 patches later and they still have decided not to do it. I am pretty damn sure someone I was playing with would have liked that garudas van that dropped to the ground earlier.
    (0)

  2. #2
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Req View Post
    How about they just make the weapons drop to players loot lists. 3 patches later and they still have decided not to do it. I am pretty damn sure someone I was playing with would have liked that garudas van that dropped to the ground earlier.
    thats is an idea we have been saying, bottom line the trade in system is what we need at the very least in 1.22a. have it active untill 1.22b by that time players will have the chance to get rid of their unwanted weapons once and for all.

    reason for the trade in system is because players that have unwanted weapons don't wanna just discard them and get nothing or keep them in their inventory for the shits and giggles, but making them level up a class just to convert it to materia so they can get something out of it, really isn't right espeically when they have no desire for the class/job this is why we need the trade in system(for atleast a certain time period). then SE needs to either make the totem/nuts for ifrit and mog 100% drop like garuda and get rid of the luck drop system completely thus making everyone have to progress through many fights to get the weapon of their choice from rowena(NPC) or keep the luck drop system and allow ppl to pass unwanted weapons through the loot! if SE decides to keep the luck drop system that should be after 1.22b, so from the time between 1.22a and 1.22b we have trade in system after that we go back to luck drops but you can pass to someone who needs it and still have the 100% drop of totems/nuts like garuda does for progress to the weapon of your choice.
    (0)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Req View Post
    How about they just make the weapons drop to players loot lists. 3 patches later and they still have decided not to do it. I am pretty damn sure someone I was playing with would have liked that garudas van that dropped to the ground earlier.
    It would allow people to have 7/7 within a week, UNLESS they reduced the drop rate, tell me how is that a good thing ?
    (0)

  4. #4
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jinko View Post
    It would allow people to have 7/7 within a week, UNLESS they reduced the drop rate, tell me how is that a good thing ?
    You for sure don't want ppl to get 7/7 within a weeks time bottom line. SE needs to make the drops of totems/nuts 100% and u only get ONE nut/totem for each win and they are NOT passable loot! thats over 70 fights with the requrired 10 nuts/totems for rowena, it could be less for someone if SE leaves a random/slight chance of one weapon drop in a fight but not every fight (like some ppl want) otherwise it would be to easy to get 7/7. if the one random weapon does drop in a fight, it should be passable and ppl can /random for it. but we do need the temporary abliltiy to get some reward for unwanted weapons we currently have now so the trade in system can be for a short time from 1.22a to 1.22b after that the 100% drop with maybe a random chance of any weapon dropping which can be passed is the way to go from now on with primal fights.
    (1)