Quote Originally Posted by Tadacho View Post
Clearly SE is happy with the current ratio of players with Ifrit weapons to players without Ifrit weapons. It's called balance, and maintaining balance, and ensuring that the whole of Eorzea doesn't have 7 Ifrit weapons sitting in their inventories and a further 7 in their retainer(s).

I personally think a lot of people exaggerate a LOT about how times they've fought Ifrit (sure you've fought Ifrit over 9000 times but how many have you actually beaten him?) and only ever received 1 totem. I've probably done about 50 runs - I have 5 weapons and have collected over 10 totems (through drops and also a passing /random system). The loot system is fine - it is balanced and when you stand in Uldah don't tell me you don't see Ifrit/Moogle weapons everywhere you turn. So you personally have been unlucky? Deal with it. The solution is not to break balance.
1. Most people either count their fights or they count their tapers
2. Some of the people asking for a change are in Elite, endgame, 'my gear is sexier than your gear' ls's. You can bet they spent days, probably weeks farming these primals, with no luck.
3. If you'd like me to count the losses+ the wins I'd be closer to 400+ fights. As I lead a mid-core shell, I end up teaching ALOT of people how to do this fight.
4. Let me be super frank, I am a mage...neither primal drops anything I really would use on my main jobs at this moment in time. However, I think this is an absurd way to reward players for a battle. So when I say 'we can't fight it solo, therefore the reward shouldn't be solo. Let us pass weapons, get rid of tokens.' I am saying this from the standpoint of: I would like to be able to HELP my friends get the stuff they want and need.

Also, when did you get your 50 wins...those of us unlucky enough to Kill Iffy when the content was new didn't have the luxury of getting a totem to drop occasionally. It was DM or a weapon....and all I ever saw was DM. Basically, some of our souls were crushed 3 patches ago...