Quote Originally Posted by Hiruke View Post
Trying to "force" players to play your content because it takes forever to get "lucky" on the drop is a bad strategy, and one of the things a lot of people really hated in Final Fantasy XI.
Trouble is, in spite of their 'hatred', SE managed to get a good number of people on XI's treadmill and they're still there today, thus SE seem intent on using the same asinine 'Asian gridfest' mechanics in XIV; in spite of the previous dev. team's apparent intention not to.