In this case... I'm done with Ifrit fights. I'll continue to enjoy my mog fights, which are easier.Previously we made an announcement mentioning that in patch 1.22 we would adjust the exchange rate for items collected from primal battles. As the development team was making adjustments, after giving thorough consideration for balance and other aspects, they have decided to reduce the number of Kupo Nut Charms to 10; however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.
We apologize for the change and appreciate your understanding.![]()
We have still yet to hear any word on making weapons passable via loot list!
Heck, one of my good friends is sitting at over 160 wins (talking Ifrit only for this post), zero weapons, and 4 totems the last time we talked about it over a month ago. I'm somewhere in the 20s (do it so rarely that I lost track) with 4 totems so far. But really...160 and zero?
This woman is not a complainer. She usually logs on, solos a bit or joins random LS parties or helps people out to have fun, and no matter how things are going, she takes it in stride. She'll give you a one liner like "Yeah, X wins and still no weapons" if someone else brings it up, but you can tell it bothers her. Every action can have unintended consequences, and I don't imply that SE intends to crush anyone's spirit in their game supposed to be enjoyed by all, but that's what's happening in this one extreme case at least.
Why have a system that even allows that type of extreme case? That's what makes me mad. You want people it grind it out, fine...give us a lower drop rate and make these things lootable. This non-lootable drop system is easily the worst idea implemented since the game's launch. I commend SE on most of their updates, but I cannot believe this primal drop system persists. The totem drops are irrelevant...many of that player's friends have attempted to help at times, and that's obviously gotten nowhere.
Oy, now imagine yourself in her shoes after hearing the totem price will soon be 5 instead of 10, so you will only be 1totem away from a weapon FINALLY.
Oh...nevermind.
Actually it's more of a case of wether the Ifrit weapons are weaker than the Moogle weapons. Are they a vertical progression or a horizontal progression? If they are all the same in overall power just in different manners, then both should have the same chance of acquisition and token cost.
Which token cost is better, 5 for 10? That, I don't comment on.
You don't need any reason to help others than to help, that's why its called help.They'd honestly have to add many more rewards, because there's very little reason to help others after you get your guaranteed drop after x amount of time. Which is why repeating in their other MMO had benefits back in the day, even if it was a quick 60k+ a day down the road, chances are you were helping newer players get their sought after items in the process.
Since honestly so far the only drops on Primals are the weapon and dark matter (in terms of tangible rewards.)
Yea the internet is full of such stories where people don't understand because "it didn't happen to them", congratulations on your lucky streak, hopefully it will run out soon so you can appreciate what the rest of us are saying.I have gotten 2 ifrit weapons, 3 totems 1 mog weapon and a nut charm. and I have done Ifrit 10 times, and Mog 4 times. With a good group the fights last 10min and 15min respectively. I understand the frustration but I have a hard time believing that people have gone a 100 fights and seen nothing... Now duplicates is annoying. As I type this I am going into my 11th ifrit run and the last fight someone got another ifrit claw. But maybe my groups just lucky. Out of 5 runs we have done now there have been a total of 4 weapons dropped to different people.
Last edited by Jinko; 04-12-2012 at 11:50 PM.
40 pages, 400 posts and a number even bigger of people, who didn't post here, dislike the Primal drop system AND announced changes.
WHY Yoshi-P and Dev team still don't want to think about somenthing really working?!
I don't give solutions, I wanted just give my own feedback about the system, and like me, many other people did the same.
Please Yoshi hear our voices.![]()
It took my thread 68 pages, and 613 responses before I finally got some good feeback.40 pages, 400 posts and a number even bigger of people, who didn't post here, dislike the Primal drop system AND announced changes.
WHY Yoshi-P and Dev team still don't want to think about somenthing really working?!
I don't give solutions, I wanted just give my own feedback about the system, and like me, many other people did the same.
Please Yoshi hear our voices.
Keep up the fight sir, consistency is paramount.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Please reconsider.Previously we made an announcement mentioning that in patch 1.22 we would adjust the exchange rate for items collected from primal battles. As the development team was making adjustments, after giving thorough consideration for balance and other aspects, they have decided to reduce the number of Kupo Nut Charms to 10; however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.
We apologize for the change and appreciate your understanding.
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