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  1. #341
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Would it really be asking too much to raise the drop rate of the nuts/tokens? It seems pretty silly to fight these guys dozens of times only to get Dark Matter every. single. time.
    (3)

  2. #342
    Player
    Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Fusionx Griever
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Was somewhat excited about the idea of being able to turn in even less of the items I don't have for a weapon...now I just don't care. I've yet to see a totem/nut/weapon in the runs that I've done. It's quite discouraging.

    You can only do so many runs before the fun/challenging primal fight turns into an annoyance that you simply don't want to have to deal with anymore.
    (4)

  3. #343
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by bobbygunz View Post
    Pfft, only 90 wins more to go then.

    In the wise words of S.E. "AHHAHHAHAHAHA WE LAUGH AT YOUR MISERY"
    Lol so true... /wrist
    (2)

  4. #344
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I think they won't drop the requirement for ifrit weapons because that's like admitting the moogle ones are better...

    but lets face it, they are. SE really screwed the pooch there.
    (0)

  5. #345
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Keyln View Post
    Would it really be asking too much to raise the drop rate of the nuts/tokens? It seems pretty silly to fight these guys dozens of times only to get Dark Matter every. single. time.
    Careful they might change it from DM to like...Gridanian Chestnuts... /desk
    (0)

  6. #346
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    There's no question totems and nuts should be 100% if they 10 per weapon. Shape up SE, crap like this has to be fixed before 2.0.
    (4)

  7. #347
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Vire View Post
    I don't know how much clearer I can make this you will actually make people stop playing your game faster when things feel unobtainable versus something you can work towards that is not some stupid grind.
    I agree with this, I haven't been bothering with Ifrit or Moogle since a few weeks after it was released, If I felt I was working towards something .. ie 10 kills = a weapon then that would be fine, but not knowing if I am going to be one of the unfortunate who spam it 100 times and still get no weapon.. yea I would rather not bother.

    As someone above said I will go if my LS need an 8th person but that's about it.
    (6)
    Last edited by Jinko; 04-12-2012 at 08:22 AM.

  8. #348
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Wevlum View Post
    ...are you...ARE YOU FREAKING KIDDING ME?!



    Sorry Camate but there's no understanding to be appreciated here.
    This is on my television set 100 times a day. lol And pretty much my feelings toward SE and Girl's Generation were summed up here. ^^
    (1)

  9. #349
    Player
    Vire's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    86
    Character
    Vire Darksteel
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Well played SE, Well played. Not sticking around then this is just the stupidest thing I have heard since tanaka has left and I'm telling my friends to stay away from this game like the plague after the e3 press conference. Voting with my dollar.
    (6)

  10. #350
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    tl:dr version of this thread.

    Quote Originally Posted by UmJammerSully View Post
    Honestly, just make weapons passable via loot list and I'll be satisfied.
    Quote Originally Posted by darkstarpoet1 View Post
    at least allow us to trade the item through the loot list just like the dungeons are.
    Quote Originally Posted by Hayden View Post
    . It's bad enough you can't pass along the item[...]
    Quote Originally Posted by XStruckX View Post
    make it so you can pass it or whatever. .
    Quote Originally Posted by Kinseykinz View Post
    drop rate is actually pretty much spot on...we just need to be able to pass/lot stuff.
    Quote Originally Posted by Mireille View Post
    , but we need a lot pass system in XIV that allows people to pass what they don't need to those who do. Its the lack of such a system that makes the drop rate so problematic.
    Quote Originally Posted by Zantetsuken View Post
    I don't care if they lower the drop rate, just give us the ability to pass.
    Quote Originally Posted by elreed View Post
    let us give the items we dont need to others,
    Quote Originally Posted by Jynx View Post
    LET US PASS THE GOD DAMN ITEMS!
    Quote Originally Posted by Reinheart View Post
    {YES PLEASE}
    But still...

    Quote Originally Posted by Naoki_Yoshida View Post
    /fume
    (23)

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