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  1. #291
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by TirionCrey View Post
    Lol...okay there we have the reason..."America"...this has nothing to do with america...this isn't RL...

    Winning at the casino, or the lottery is a luck based system and everybody knows that when he's doing it. They ENJOY the luck factor of it, while in a game that is meant to entertain us, a luck based system is just Bullshit.
    But I enjoy the luck system!! It makes me feel aliiiive....and the only thing I waste is time and not money lol. As I acknowledged not everyone would be opposed to your system, but I would be quite sad if there was no luck going on. Having "lucky" things is a good feeling...im still thrilled about my Ifrit lance and ive had it for a while lol.

    BTW: I'm european myself (I assume you are too) and my experience with other europeans is...they are so full of themselves and usually full of shit...
    Yesssss! I got recognized as a European by a European! All those university classes paid off, I gotta say as an American im frickin thrilled I can pass myself off as a European. Thank god I don't come across as the typical international image of an American aha. Im curious about what led to this assumption :O

    PS: My first Ifrit weapon was PUG fists...my first Moogle weapon was....PUG fists...my PUG has been 38 at that time...
    What a coincidence..my first weapon was pug fists lol.
    (0)

  2. #292
    Quote Originally Posted by Vire View Post
    This is still stupid. What you just said makes no sense. Why would players complain that they are unlucky if it drops a totem every time then there is no luck! You kill him and you make progress towards something. Make totems drop 50% and change it to 5 or give us 100% totem drops and leave it at 10. 70 runs for one fight is more then enough and your burning people out of your game. I have run Ifrit now 70 times and have gotten one weapon I needed and 6 totems. This is more then ridiculous and I can tell you if I have to run garuda over 100 times to get one item I think im going to move on from this game.

    Edit: The reason is they want to slow people down on purpose so they don't run out of things to do. How about instead of punishing your players you go the other way and reward them. Make it so that people who have all the weapons have a reason to still run the content like for example being able to turn in primal weapons for seals. That way all the content dose not become outdated because you get exp for completing the quest and you can farm seals while helping newer players get their weapons.

    I mean come on at least be honest with us here instead of just lying to our faces we are not stupid. This is not how you treat your customers who are showing a great deal of faith paying for the game that is suppose to be out in 2.0. Just tell us honestly why you didn't change the drop rates.
    lol you must have some bad luck. I started this game 2 months ago. got about 50 ifrit wins, got ifrit axe, bow, claws and have 6 totems :3
    (0)

  3. #293
    Player
    Eight's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    391
    Character
    Eight Corova
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 63
    I am over 150 wins on Ifirit and I still need the lance I am convinced it is a myth at this point
    (0)

  4. #294
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Previously we made an announcement mentioning that in patch 1.22 we would adjust the exchange rate for items collected from primal battles. As the development team was making adjustments, after giving thorough consideration for balance and other aspects, they have decided to reduce the number of Kupo Nut Charms to 10; however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.

    We apologize for the change and appreciate your understanding.
    (35)
    Devin "Camate" Casadey - Community Team

  5. #295
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Camate View Post
    however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.
    .
    (49)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  6. #296
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Camate View Post
    Previously we made an announcement mentioning that in patch 1.22 we would adjust the exchange rate for items collected from primal battles. As the development team was making adjustments, after giving thorough consideration for balance and other aspects, they have decided to reduce the number of Kupo Nut Charms to 10; however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.

    We apologize for the change and appreciate your understanding.
    Booo... personally sad about this one when I saw the JP post... read the post about the new materia and how Ifrit/Mog weapons can be turned into Materia so was thinking 5 totem would make sense... but putting it back to 10 gave me face.

    + getting 3x Ifrit Cane in a row since starting Ifrit sucks badly... got Cudgel afterwards but this duplicate item issue is still there... was all happy I was finally gonna get my Bow/Claw with the 10 totems I finally collected with the 5 totem announcement orz
    (13)
    Last edited by Reinheart; 04-12-2012 at 04:44 AM.

  7. #297
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Camate View Post
    Previously we made an announcement mentioning that in patch 1.22 we would adjust the exchange rate for items collected from primal battles. As the development team was making adjustments, after giving thorough consideration for balance and other aspects, they have decided to reduce the number of Kupo Nut Charms to 10; however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.

    We apologize for the change and appreciate your understanding.
    This is a bit amateur, in future you should make 100% sure before making announcements.

    I stand by what I previously said in the thread, 100% totem and nut drops keep it at 10 tokens per weapon, 20 for new content (Garuda etc)
    (18)
    Last edited by Jinko; 04-12-2012 at 08:10 AM.

  8. #298
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    "We originally announced that we were going to make obtaining rewards a less soul-sucking process. After careful consideration, we determined that we really really like your soul and are going to keep it. Thanks for your understanding."
    (42)

  9. #299
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    This doesn't change the fact that people still stack certain classes for the Ifrit fight (THM) so a lot of people get left out can't do the fight anyway because people rather shout in town for 4 hours for 5 THM then get other classes.
    (3)

  10. #300
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    10 Ifrits so far = no weapons / totens

    Good Job, SE!
    (6)

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