Yes because that's the way the world works right, real life teaches us that if you work hard at something you get results.
It's not about America or QQing, its about people's expectations, luck is a shitty thing.
I can't really remember what you are in favour of as a fix (don't really care), but if its the passable loot fix then its not much different that the guaranteed token drop, either way the loot becomes easier to get.
SE need to get over its obsession with luck and RNG, modern mmos rewards their players for hard work, they don't slap them in the face for it.
Wow that's hypocrisy for you, you don't want hand outs for people who work hard for things, but you want it to be luck based so that someone who only plays 4 hours a week gets the chance to walk away with loot.And what about ppl who can't put in equal work in FFXIV because they have lives.
It would piss me off if a new LS member walked into Ifrit on his first try, we carried him through and he walked away with the weapon I was trying to obtain for the last 40 fights.
That's not the same thing ... seriously ?Your logic makes it sound like that everyone who goes home to study for a couple hours should get an A
Getting an A is determined by how someone retains information and how they use that information, working hard is only a small part of it, and luck sure as F dont' have nothing to do with it :P
Funny because this is how it used to be, before TV programs marginalised talent.Being a star would have no value if everyone could do it with enough work
You sound like you just want to be that special little snowflake standing in Ul'dah with your weapon equipped and standing in attack mode. (look at me, look at me everyone !!!)
I think you will find the majority of married woman have diamonds in their wedding rings, and oddly that analogy doesn't even work in your favour, you work hard, you earn money, you buy a nice diamond.Would a diamond be as valuable if everyone and their mother could get their hands on one?