Quote Originally Posted by elreed View Post
As i said in my last post i dont agree that we dont have a general pool for drops, even if we had the drop system of dungeons i would agree with that, but i got 4 of 7 weapons in all those wins and im not counting the drops i got even 3 times more like the ifrit claws, ifrit harpoon, etc in all those runs there were drops, lots of drops weapons and totems but those didnt land on me.

I dont think the problem here is the drop rate, THE DROP RATE IS FINE the loot system is what is wrong, so i dont want them to dumbdown the drop rate to a higher one, but instead i would love having at least the dungeon drop system so we can handle as adults giving each other what we dont need, i dont even think that we need a need/greed system i think a good thing of this comunity is that at least the ones with who i played are caritative and helpful in many ways.

I did a run tonight and at the time i joined i hadnt beat AV yet, i got the win and many drops that they didnt need....
Exactly, drop rate is actually pretty much spot on...we just need to be able to pass/lot stuff. I mean we have /random now... come on SE No todems/nutcharms/etc just let us pass loot if it drops and we don't want need. Problem solved everyone is happy.