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  1. #11
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Jinko View Post
    Because that would be too easy, everyone would be 7/7 in 2 weeks.

    If SE allowed this they would make the drop rates even lower anyway which kind of defeats the purpose.

    That's the beauty of a token system you can get 1 token every time and still walk away with something.
    So how many fights then should one have to do to get the ONE weapon they want? Not 7/7 just one.


    Just so you know in ALL the Primal fights I've done so far this is roughly my rewards:

    1 Ifrit's Bow (Archer was rank 26 at the time)
    3 Kupo Nut Charms (Technically I had 4 but i passed one to a friend who needed it to be 7/7 on moogle)
    6.5 Stacks of DM


    Now, the friends I helped do the fights 3 of them are 7/7 on both primals. I have One weapon...never got a duplicate.

    There are 2 sides to this crappy drop rate. (One person in my ls got the weapon he wanted on first win) But, since I can't solo Ifrit or Moogle, the reward shouldn't be a 'solo' reward. The group should decide who gets it, not the game. This is why I think the todem system needs to go. We're adults, we can handle sorting out who deserves what.

    I don't mind having to work at a battle or fight to learn it. I don't even mind having to do it over and over to get drops/get people what they need and want. But pushing over 100+ battles against one Primal and still having players on your team who have nothing to show for it is absurd.
    (5)
    Last edited by Kinseykinz; 03-30-2012 at 02:52 PM.