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  1. #1
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rukkirii View Post
    Hello everyone!

    We looked into increasing the drop rate and allowing each party member to receive a inferno totem or kupo nut charm with each winning encounter, but instead of touching up on the drop rate, we decided to make adjustments to the number of required totems and nut charms.

    In patch 1.22, the below changes are what we have planned:
    • Inferno Totems: 10 → 5
    • Kupo Nut Charms: 20 → 10

    The reason we decided on this change is because if we changed the drop rate, there would still be unlucky players who would complain that they can't get an item, so we decided to not play with the drop rate and instead just change the amount of items required for exchange for a weapon.
    How about instead of giving us Level 5 Dark Matter, which is rather stupid easy to get, just gives us the Totems/Charms if we don't get weapons and call it a day?
    (10)

  2. #2
    Quote Originally Posted by Keyln View Post
    How about instead of giving us Level 5 Dark Matter, which is rather stupid easy to get, just gives us the Totems/Charms if we don't get weapons and call it a day?
    As long as you won't complain about "having no reason to use the content" or "Everyone got all of their weapons so fast" sure, they can make everything 100% drop rate and only need to fight this once.
    (1)