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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Quote Originally Posted by Rukkirii View Post
    Hello everyone!

    We looked into increasing the drop rate and allowing each party member to receive a inferno totem or kupo nut charm with each winning encounter, but instead of touching up on the drop rate, we decided to make adjustments to the number of required totems and nut charms.

    In patch 1.22, the below changes are what we have planned:
    • Inferno Totems: 10 → 5
    • Kupo Nut Charms: 20 → 10

    The reason we decided on this change is because if we changed the drop rate, there would still be unlucky players who would complain that they can't get an item, so we decided to not play with the drop rate and instead just change the amount of items required for exchange for a weapon.
    I'm really sorry you have decided to make this change. And I fear that you are going to request 20 Items for Garuda. The point is that people don't fight Moogle or Ifrit just for the RIDICOLOUS drop system. Users give you a lot of feedback about, but you are still not hearing...

    EDIT:
    "The reason we decided on this change is because if we changed the drop rate, there would still be unlucky players who would complain that they can't get an item" I need an explanation of this statement.
    (8)
    Last edited by Enma; 03-30-2012 at 05:40 AM.