I'm guessing they will boost/change Ifrit drops when Garuda is released (and likely give Garuda the current Ifrit drop rate.)
On unwanted weapons: we should be able to trade them in for GC seals like any other NM drop.
I'm guessing they will boost/change Ifrit drops when Garuda is released (and likely give Garuda the current Ifrit drop rate.)
On unwanted weapons: we should be able to trade them in for GC seals like any other NM drop.
I can see it now, 30 Garuda tokens = 1 Garuda weapon.....
Well , I agree to that Tot & Nut should be 100% drop for every
fight but not for everyone just 1 atleast and more randomly drop for it should be fine didn't it?
Why i called 100 times of running Ifrit & Moogle hard? ( Or maybe i use the wrong word )
It's because so many ppl couldn't stand it and it's hard to find ppl who will do it together.
PS.Yeah i kinda understand that we're not the same person ,
I can doing it over 200 or maybe 300 times but you not. Or maybe I'm NUTS for doing it the way it was.
Are you kidding? If totem was 100% drop rate with the possibility of more, you better make it like 50 totems per weapon. Thats way too easy.Well , I agree to that Tot & Nut should be 100% drop for every
fight but not for everyone just 1 atleast and more randomly drop for it should be fine didn't it?
Why i called 100 times of running Ifrit & Moogle hard? ( Or maybe i use the wrong word )
It's because so many ppl couldn't stand it and it's hard to find ppl who will do it together.
PS.Yeah i kinda understand that we're not the same person ,
I can doing it over 200 or maybe 300 times but you not. Or maybe I'm NUTS for doing it the way it was.
Right. If totems were 100% drop and you couldn't pass them then that's 10 wins per weapon which I think is completely reasonable. 70 wins for the entire set, I think that's more than fair. I mean if you can win 70 times, you've exhausted the content.
Sounds reasonable to me...
Even with a 20% drop rate (and un-passable) it would be better than what we have now.
Personally, I think they should have never had full weapon drops in the first place. It should have been just totems/nuts with a higher drop rate.
Nothing more frustrating than getting the same weapon 4+ times
I just hate how grindy this fight is. I mean for god sake i play monster hunter and i never had to kill any monster 120+ times to get 1 item that i want. Hell even XI was grindy and even for a full ls of 45 people never had to kill Byakko 120+ times to get 45+ Byakko pants i mean this drop system makes no sense whats so ever.
It was like they was thinking lets make it like darkhold or we could do this stupid shit!
This, a million times this. Not only that, with a system like this you can actually see your progress you aren't just hoping the planets and stars align and that it's a Wednesday.
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books
![]() |
![]() |
![]() |
![]() |
Cookie-Richtlinien
Diese Website benutzt Cookies. Wenn du keine Cookies auf deinem Gerät einsetzen möchtest, benutze bitte nicht diese Website. Bitte lies die Square Enix Cookie-Richtlinien für weitere Informationen. Deine Nutzung dieser Website unterliegt außerdem den Nutzungsbedingungen und den Datenschutzrichtlinien der Square Enix-Websites, und indem du diese Website nutzt, akzeptierst du diese Bedingungen. Die Nutzungsbedingungen, Datenschutzrichtlinien und Cookie-Richtlinien lassen sich auch über Links unten auf dieser Website finden.