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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lux_Rayna View Post
    EDIT: Though actually this is a pretty severe diversion from the topic, in any case there are weapons that come really close to Ifrit Weapons' base dmg anyway so....back to my original point: Primal weapons aren't necessary.
    I guess we will see in the next patch when we get DPS values on weapons.
    (2)

  2. #2
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Jinko View Post
    I guess we will see in the next patch when we get DPS values on weapons.
    Thats true! For sure..hard to tell with individual ability skewing results mid-fight and such.
    (0)

  3. #3
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lux_Rayna View Post
    No offense Pep but we probably have very different opinions about "nowhere near". As I said, I outparsed an LNC with Ifrit's harpoon while I was using a single melded NQ Lance....by a fair amount. It is what it is, I don't buy "nowhere near" for a second.

    Also, not all double melds are created equal. You need to start spitting values or something, and a precise definition of nowhere near, as well as exactly what situation it was in. Pity you stopped reading though

    EDIT: Though actually this is a pretty severe diversion from the topic, in any case there are weapons that come really close to Ifrit Weapons' base dmg anyway so....back to my original point: Primal weapons aren't necessary.
    Just think how good you could be if you had ifrit weapons, you'd out parse that horrible player probably by over 9000.
    (2)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Yea weapon DMG stat is much more powerful than regular stats like STR & ATKP.

    Now if SE added +DMG materia to the game you would have a point. (they won't though because that would break the game)
    (3)

  5. #5
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Lux that just mean you rotated your skills better than him/her. Anyone who got an ifrits wep can see the dmg jump it's to big not to notice.
    (2)

  6. #6
    Player
    Aguilla's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    25
    Character
    Aguilla Zook
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Ifrits drop system is completely failboat, and there is nothing to be done about it. those ppl saying "oh its fine the drop rate isnt bad" yada yada shouldnt even be posting in here, go play with your weapons. the truth of the matter is that the ifrit loot system sucks super hard. how can you possibly remedy horrible drop rates on weapons with even more horrible drop rates on totems, then have the balls to take back the idea of reducing the cost of a weapon because you feel like this game isnt a time sink enough?

    they should open a Full Sail in japan, and you should all go back to programming school. a lot of players go 150+ wins without anything whatsoever, or maybe one totem that will rot in your inventory forever. OR we end up getting an ifrit weapon to a job we cant even use. if you are going to torture the people that have dedicated so much time to a game that should have been collected and burned in bonfires, at least do ONE nice thing for us that does'nt involve the idea of making us spend more money to fill your pockets. i dont know, something like IF a weapon drops in the chest, it will only be a weapon you can equip (e.g if i have mrd,thm,gld, regardless of drop rate, i know im getting one of the three.)

    i would liken the relationship between this game and A LOT of its players to say, the relationship between the citizens of Cleveland, and the Cavaliers. Yea we love our team, and we will stick with them through a lot, but good lord do they suck. do you guys even play your own game? and enjoy it? sometimes i wonder...
    (2)
    Last edited by Aguilla; 04-18-2012 at 06:25 AM.

  7. #7
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aguilla View Post
    do you guys even play your own game? and enjoy it? sometimes i wonder...
    I have been wondering that alot lately, if the people that make the game really play it for enjoyment. The only rep I can recall mentioning their player was "Rukkirii". But more then likely we will never hear a rep say the things we say cause 1 they would probably be terminated and 2 if a rep really did say something along the lines like "yeah the whole Ifrit system is really crappy" that alone could cause serious damage. Positive or negative damage is anyone's guess.
    (1)

  8. #8
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by ArkNova View Post
    I have been wondering that alot lately, if the people that make the game really play it for enjoyment. The only rep I can recall mentioning their player was "Rukkirii". But more then likely we will never hear a rep say the things we say cause 1 they would probably be terminated and 2 if a rep really did say something along the lines like "yeah the whole Ifrit system is really crappy" that alone could cause serious damage. Positive or negative damage is anyone's guess.
    i'm more wondering if the q&a team plays patches before they are released or not. it seems everytime they patch something in game you have multiple emergency maintenances right after to fix the fix they put in and then follow that with an additional one to fix that.
    (0)


    http://crystalknights.guildwork.com/

  9. #9
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by ArkNova View Post
    I have been wondering that alot lately, if the people that make the game really play it for enjoyment. The only rep I can recall mentioning their player was "Rukkirii". But more then likely we will never hear a rep say the things we say cause 1 they would probably be terminated and 2 if a rep really did say something along the lines like "yeah the whole Ifrit system is really crappy" that alone could cause serious damage. Positive or negative damage is anyone's guess.
    If I was working for SE and I posted some of the comments I posted in the past I would get instant fired I think lol.
    I'm sure if they want to say something they would of said it directly at the devs since I'm hoping SE's work environment is open like other gaming companies where they take as much info to improve. Was thinking they can login with different character without SE knowing but that's kind of dumb/childish lol. If I was working for SE and I had problems other players are facing I would let them know my concerns along with other players concerns posted on this forum.
    (2)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Not sure if as a XIV DEV, you want to use the little spare time you have playing the game "normally" (i.e. in a normal environement, meaning like any other customers, without anyone knowing you are a dev, normal character etc.)

    Reps or even translators is a different story, they don't make the game, so playing it is definitely more enjoyable since they don't know all the mechanisms behind it (well translators would be spoiled a bit since they know text obviously), but can still enjoy gameplay.

    But it's kind of hard to enjoy content -you- designed with a bunch of random players (who most likely are often doing it wrong) as you remain anonymous, there is no way to tell them how it is supposed to be done :d Must be so frustrating. Like enter a new raid dungeon, you know all the mechanisms, but you see everyone trying different strategy and failing, but you must remain silent

    I'm sure if they want to say something they would of said it directly at the devs since I'm hoping SE's work environment is open like other gaming companies where they take as much info to improve.
    Seeing how XIV 1.0 got released, hardly doubt it.
    (0)
    Last edited by Antipika; 04-18-2012 at 05:47 PM.
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

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