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  1. #1
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I hosted a 14 hour plus Ifrit run with some buddies and a few randoms from town and we won a majority of the runs fairly easily. I got about 3-4 totems, another Ifrit's Harpoon, and two Ifrit's Claws in a row.

    I would like to give/hand the duplicates over to someone else who needs them, but that is impossible. The Moogle fight I've never been in before. So I can't comment on that one, but I heard from my friends that you need 20 kupo nuts, opposed to the 10 totems you need for Ifrit weapons. I got a several more wins after that 14 hour run and got 1 totem. So I have 5/10 now.

    I love fighting Ifrit so much, it's a lot of fun, especially when everyone is really good and knows what they're doing. However, I have to agree with to OP, it would be lovely if you can get a totem to be a 100% drop every win. And the weapons can be given to another player in the instance after you win, if you already possess that primal weapon.
    (1)
    Last edited by Leonesaurus; 03-20-2012 at 06:15 PM.

  2. #2
    Player
    ssppiikkeeyy's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Spikey Sato
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Leonesaurus View Post
    I hosted a 14 hour plus Ifrit run with some buddies and a few randoms from town and we won a majority of the runs fairly easily. I got about 3-4 totems, another Ifrit's Harpoon, and two Ifrit's Claws in a row.

    I would like to give/hand the duplicates over to someone else who needs them, but that is impossible. The Moogle fight I've never been in before. So I can't comment on that one, but I heard from my friends that you need 20 kupo nuts, opposed to the 10 totems you need for Ifrit weapons. I got a several more wins after that 14 hour run and got 1 totem. So I have 5/10 now.

    I love fighting Ifrit so much, it's a lot of fun, especially when everyone is really good and knows what they're doing. However, I have to agree with to OP, it would be lovely if you can get a totem to be a 100% drop every win. And the weapons can be given to another player in the instance after you win, if you already possess that primal weapon.
    WE TOTALLY ROCK!!!!!!!!!!!!!!!


    ifrit is piss now and if u have Jerbird in ur pt makes ifrit laughable


    <3 JERBIRD!
    (1)
    Spikey Sato
    CEO ~ Project Evolutionz
    Gamer of the Year 2010/2011, Walked Away First Place

    Yes I'm Irish, Yes I Drink Alot & Yes I Do Play A Lalafell On FFXIV! What's Your Point?

    Spikey's Gaming Work -> http://www.imdb.com/name/nm4359860/

  3. #3
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ssppiikkeeyy View Post
    WE TOTALLY ROCK!!!!!!!!!!!!!!!


    ifrit is piss now and if u have Jerbird in ur pt makes ifrit laughable


    <3 JERBIRD!
    LOL Spikey XD

    This here's the only guy you'll find on an Ifrit run who uses peach confetti as his weapon of choice. haha I swear Ifrit got so annoyed!
    (0)

  4. #4
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    To anyone saying drop rates are fine... think again.
    80 Kills for 10 totems??
    lmao..
    I got about 15 times weapons i laready had, just like almost everyone i know.
    Took over 7 stacks (99) of tapers toi get 7/7..
    If that in your opinion is good drop rate then well..
    I dunno dude. there must be something wrong with your face.

    EDIT: As if i didnt have better things to do than kill the same monster all day...
    (3)
    Last edited by YuriSan; 03-20-2012 at 07:22 PM.

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by YuriSan View Post
    I got about 15 times weapons i laready had, just like almost everyone i know.
    Took over 7 stacks (99) of tapers toi get 7/7..
    If that in your opinion is good drop rate then well..
    I dunno dude. there must be something wrong with your face.
    about the only difference between this post and my issue is that i am still stuck at 6/7 lol. believe me i know how you feel. i refuse to run moogle at all because of the horrid drop rate on ifrit weapons. i ran moogle 3 tries and got the speed kill and completion and haven't been in another party since then.
    (0)


    http://crystalknights.guildwork.com/

  6. #6
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    The loot/drop system is annoying.
    SE wont change it till 2.0
    Thread over.
    (2)

  7. #7
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I could have sworn I remember reading somewhere that they were thinking of making the drop rate on totem/nuts 100% but decreasing the amount that drop. So right now there's a low % drop on potentially 8 of them, the change would give us a 100% drop rate on let's say 4 of them (making up that number for the sake of the example).
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    51
    Also the ifrit weapons/moogle weapons are nearly all BIS and they are a very sizable increase in DPS over the seals/crafted counterparts. Why should the best weapons in game be easy to get?

    Personally I wish we got 1 chest and it was a 25% drop rate but tradable. I would gladly spam ifrit and give the drop to whoever needed it most. Its about the same amount of runs to get a full group 7/7 (around 200 runs).
    (0)

  9. #9
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by tachi View Post
    Also the ifrit weapons/moogle weapons are nearly all BIS and they are a very sizable increase in DPS over the seals/crafted counterparts. Why should the best weapons in game be easy to get?

    Personally I wish we got 1 chest and it was a 25% drop rate but tradable. I would gladly spam ifrit and give the drop to whoever needed it most. Its about the same amount of runs to get a full group 7/7 (around 200 runs).
    if that's what they expect i should have had all my ifrit weapons months ago. we're over 400 wins and still sitting 6/7. the point is when you use a random number generator and a low drop rate there's no way everyone will get that lucky.
    (0)


    http://crystalknights.guildwork.com/

  10. #10
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Enma View Post
    Hundreds of people pointed out that Primal drop system is broken, disheartening and annoying. And with 1.21 patch nothing has changed... Today I made 3 runs of Moogle with a new friend who never cleared it, he dropped 2 weapons! I'm still stucked a 1 only weapon after 60+ runs... I'm losing hopes about Primal fights, and don't feel excited at all about Garuda's fight incoming. These things ruin the game experience of players. Please check it!

    P.S.
    People prefer to complain about Anima...
    I totaly agree.

    The Nut charms and totems were supposed to fix this so unlucky players who did a lot of runs would always be able to get all the wepons. It was a simple idea yet they messed it up completely. the totems and nuts needed to be 100% drop. if you did 20 moogle runs with no luck on wepons at least you had 20 nuts to hand in for all that hard work. Instead we have a system were a new player can get lucky and get loads of wepons in a few runs and a veteran player can do 50+ runs and maybe still only have 1 or 2 or even no wepons. They did it on purpose if you can pass the nut charms why not the wepons also.
    (1)

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