Good news, now it doesn't seem like we will be getting ifrit and moogle weapons for 1 totem at 2.0 release. Keep them all at 10 SE, nothing more and nothing less.
Good news, now it doesn't seem like we will be getting ifrit and moogle weapons for 1 totem at 2.0 release. Keep them all at 10 SE, nothing more and nothing less.



We should probably just boycott these fights, when almost no player will do them anymore because of the stupid drop system, maybe they'll realize something is wrong.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)


Already have although that was cos I had all the weapons I needed 3/7 but with 5 totems to exchange for my bow in 1.22. However since this to hell with going back to Ifrit I'll just get a sodding AF bow.
The fight isn't fun anymore SE I can do it on autopilot and it's always war, 2xwhm, 5x thau. I don't have anymore f***s to give about Ifrit I'm sorry.
EDIT; I think the most annoying aspect is there's so many different options open to them to make this fight less stupid.
1) They could make totems 100% and increase cost of weapons to 20 (140 fights for a full set is enough for god's sake).
2) They could make dupes passable.
3) They could make it so dupes just don't god damn happen. (So many cudgels -.-)
And this is just 3 options out of many more and yeah as Noir stated there's a hundred options for giving this fight some relevance post 7/7 and keeping Ifrit shouts going besides TERRIBLE drop systems. Ultimately that's what this is, it's nothing to do with balance it's just drawing out a piece of content they made because as it stands there isn't a lot.
/end rant
Last edited by Wevlum; 04-12-2012 at 01:08 PM.
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books
I have gotten 2 ifrit weapons, 3 totems 1 mog weapon and a nut charm. and I have done Ifrit 10 times, and Mog 4 times. With a good group the fights last 10min and 15min respectively. I understand the frustration but I have a hard time believing that people have gone a 100 fights and seen nothing... Now duplicates is annoying. As I type this I am going into my 11th ifrit run and the last fight someone got another ifrit claw. But maybe my groups just lucky. Out of 5 runs we have done now there have been a total of 4 weapons dropped to different people.

So yeah, the other day I was thinking of a formula about the drops and I came in conclusion of this:
If you don't have all DoW and DoM level 50 the system will do this:
1 - Looks at your data to see what is the lowest level
2 - Decides that the lowest level is! Gladiator 22.
3 - Decides on a percentage of the drop by 100% of total level. That is 44%.
4 - From those 44% the system divides by 2 (The amount of 50's you have). Making the actual a 0.22%
5 - For each wipe the percentage is increases by 1%.
6 - After 10 wipes you leave the party and the next day is back to 0.22%
7 - After a successful run within the 10min, your chances are 1% for each minute left, making a total of 25.22%.
8 - Each /dance, /pose, /psych, /whatever... drops the rate to 0% with a 50% divided by 2 (number of 50s) to drop a totem instead of weapon.
9 - After 20 runs of success you get your first weapon, and guess what?! It's a Blade. Check number 1.
10 - After more 10 runs another weapon drops, guess what?! a Blade.
11 - After more 10 runs another weapon drops, guess what?! a Blade.
12 - The reason why the system gives you 3 blades is because, you have 2 retainers and your inventory. If you don't put the blade on those inventories he will just keep spamming Blades.
13 - After the 3 Blades dropped and you get on your 60 successful run, the system decides that since you have a 50! I will give you this THM Weapon, so he gives you one.
14 - After more 20 runs he decides to give you 1 totem every 5 runs.
15 - When you reach the total amount of 5 stacks of DM he gives you another totem.
16 - Repeat with another low Class.
17 - Guess what?! Axe Dropped, my MRD is level 23.
18 - And then the story continues.
19 - If you are a Lucky Bastardo! You get the weapon you want in the first run, and the following 3 you get more 3 different weapons. True story! (19 only works on Moogle)
If you have all DoW and DoM level 50 the system will do this:
1 - See how much time you spend on a 50.
2 - He decides that you are the tank so! He will give you the Axe last and Blade last.
3 - The first weapon too be given is of a class that you don't use like... THM or WHM or MNK.
4 - You cry deeply and the chances drop to 0.0002%
5 - The rest is unknown.
Note: I just made this for pure fun, but the first part is actually true! Is what happened to me.
while I have been with a person who never done before, in his first win, he got Ifrit bow, and after that his second win, he got harpoon, and he said "my life is complete!" coz his only main class at that moment is Lancer...So yeah, the other day I was thinking of a formula about the drops and I came in conclusion of this:
If you don't have all DoW and DoM level 50 the system will do this:
1 - Looks at your data to see what is the lowest level
2 - Decides that the lowest level is! Gladiator 22.
3 - Decides on a percentage of the drop by 100% of total level. That is 44%.
4 - From those 44% the system divides by 2 (The amount of 50's you have). Making the actual a 0.22%
5 - For each wipe the percentage is increases by 1%.
6 - After 10 wipes you leave the party and the next day is back to 0.22%
7 - After a successful run within the 10min, your chances are 1% for each minute left, making a total of 25.22%.
8 - Each /dance, /pose, /psych, /whatever... drops the rate to 0% with a 50% divided by 2 (number of 50s) to drop a totem instead of weapon.
9 - After 20 runs of success you get your first weapon, and guess what?! It's a Blade. Check number 1.
10 - After more 10 runs another weapon drops, guess what?! a Blade.
11 - After more 10 runs another weapon drops, guess what?! a Blade.
12 - The reason why the system gives you 3 blades is because, you have 2 retainers and your inventory. If you don't put the blade on those inventories he will just keep spamming Blades.
13 - After the 3 Blades dropped and you get on your 60 successful run, the system decides that since you have a 50! I will give you this THM Weapon, so he gives you one.
14 - After more 20 runs he decides to give you 1 totem every 5 runs.
15 - When you reach the total amount of 5 stacks of DM he gives you another totem.
16 - Repeat with another low Class.
17 - Guess what?! Axe Dropped, my MRD is level 23.
18 - And then the story continues.
19 - If you are a Lucky Bastardo! You get the weapon you want in the first run, and the following 3 you get more 3 different weapons. True story! (19 only works on Moogle)
If you have all DoW and DoM level 50 the system will do this:
1 - See how much time you spend on a 50.
2 - He decides that you are the tank so! He will give you the Axe last and Blade last.
3 - The first weapon too be given is of a class that you don't use like... THM or WHM or MNK.
4 - You cry deeply and the chances drop to 0.0002%
5 - The rest is unknown.
Note: I just made this for pure fun, but the first part is actually true! Is what happened to me.
I have no clue on this....
Aion Zwei - Masamune


The answer is that the Random Number Goddess is fickle. Maybe she prefers Lalafelle while hating on the cat people?



Lol time to hunt down the 25 people that liked that post

It's going to get interesting when we find out the only way to get the new materia is from breaking down ifrit or moogle weapons. lol
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