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  1. #1
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Keyln View Post
    Would it really be asking too much to raise the drop rate of the nuts/tokens? It seems pretty silly to fight these guys dozens of times only to get Dark Matter every. single. time.
    Careful they might change it from DM to like...Gridanian Chestnuts... /desk
    (0)

  2. #2
    Player
    Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Fusionx Griever
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Was somewhat excited about the idea of being able to turn in even less of the items I don't have for a weapon...now I just don't care. I've yet to see a totem/nut/weapon in the runs that I've done. It's quite discouraging.

    You can only do so many runs before the fun/challenging primal fight turns into an annoyance that you simply don't want to have to deal with anymore.
    (4)

  3. #3
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I think they won't drop the requirement for ifrit weapons because that's like admitting the moogle ones are better...

    but lets face it, they are. SE really screwed the pooch there.
    (0)

  4. #4
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    There's no question totems and nuts should be 100% if they 10 per weapon. Shape up SE, crap like this has to be fixed before 2.0.
    (4)

  5. #5
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    tl:dr version of this thread.

    Quote Originally Posted by UmJammerSully View Post
    Honestly, just make weapons passable via loot list and I'll be satisfied.
    Quote Originally Posted by darkstarpoet1 View Post
    at least allow us to trade the item through the loot list just like the dungeons are.
    Quote Originally Posted by Hayden View Post
    . It's bad enough you can't pass along the item[...]
    Quote Originally Posted by XStruckX View Post
    make it so you can pass it or whatever. .
    Quote Originally Posted by Kinseykinz View Post
    drop rate is actually pretty much spot on...we just need to be able to pass/lot stuff.
    Quote Originally Posted by Mireille View Post
    , but we need a lot pass system in XIV that allows people to pass what they don't need to those who do. Its the lack of such a system that makes the drop rate so problematic.
    Quote Originally Posted by Zantetsuken View Post
    I don't care if they lower the drop rate, just give us the ability to pass.
    Quote Originally Posted by elreed View Post
    let us give the items we dont need to others,
    Quote Originally Posted by Jynx View Post
    LET US PASS THE GOD DAMN ITEMS!
    Quote Originally Posted by Reinheart View Post
    {YES PLEASE}
    But still...

    Quote Originally Posted by Naoki_Yoshida View Post
    /fume
    (23)

  6. #6
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    This is one of the few occasions that I am actually not angry at our reps. This sort of thing is not in their hands. The development team is a bunch of n00bs for this, though. To be honest, it should have never been considered to bring the required Totems down to 5 because Ifrit weapons are STILL basically BiS for group play. However, the fact that SE was dumb enough to even make that kind of announcement in the first place without completely considering everything is idiotic.
    (2)

  7. #7
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Don't shoot the messengers folks.

    And don't shoot the sheriff either.

    The deputy however...
    (0)

  8. #8
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I want to apologize in advance this post gets a little ranty.

    I still say they Fubared the token system to start with.

    They should have Done one of the following

    Yanked the weapon drops all together and made it one token per weapon. With the tokens being as or more rare then the current weapons are.

    Made it so weapons just go into the person loot list to be passed around.

    Or made duplicate weapons go into said person loot list so it could be handed out via that kind of nifty /random that they put in.

    Yea some Dicking over is going to happen. but it will be by the players. Not the game making you feel like an ass because you watched a weapon your friend really wanted hit the floor.

    To which ever rep reads and bundles this sentiment up with the rest make this perfectly clear to who you report to.

    You guys have let this Primal weapon crap drag on for far to long.
    Get this sorted, quit poking the sore spots of what community this game has left. I swear to the flying spaghetti monster its two steps forward one step back most of the time with you guys.

    Rare drops are all well and good. The problem starts popping up when there so rare that the related content has to be done so many times that it goes beyond being a chore.

    Fun, Entertainment, Excitement You guys know how create this stuff, or at least synthesize something resembling it most of the time. You guys keep throwing hale mary passes you can even catch them most of the time, Then your running back trips over his own feet right at the damned goal line.
    (3)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  9. #9
    Player

    Join Date
    Oct 2011
    Posts
    59
    so....enma need to get lay and good job Antipika....now on to the next subject
    (0)

  10. #10
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Fine by me, thank the goddess Charms are still being reduced though. 20 is ridiculous.
    (0)

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