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  1. #231
    Player
    Saga_Noah's Avatar
    Join Date
    Oct 2011
    Posts
    16
    Character
    Paula Dixit
    World
    Lich
    Main Class
    Blacksmith Lv 50
    More drop rate sux. More hard = more fun, u cant say hey at leats i got this great bow!! and u will say oh no, again the bow... how bored....
    Kids looking for an easy game go play pokemon
    (2)

  2. #232
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Saga_Noah View Post
    More drop rate sux. More hard = more fun, u cant say hey at leats i got this great bow!! and u will say oh no, again the bow... how bored....
    Kids looking for an easy game go play pokemon
    It's responses like these that are maddening.

    Hard is one thing, I don't want a watered down MMO.

    no weapons, 2 totems and 72 runs... thats just plain stupid.
    (15)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  3. #233
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    is there a specific reason we still need more nutcharms than totems for weapons?
    i think they balance each other out pretty well, tho for DD's ifrit's weapons still seem more useful.
    anyways, 60+ wins on moogle and 9 nutcharms and mogfists+bow.
    at this rate i'll probably just skip garuda, i already gave up on mog for its bad drop rates.

    i'd rather welcome a 100% drop on charm/totem, or the possibility to put weapons into other players loot boxes.
    (1)

  4. #234
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Black_Rose View Post
    at this rate i'll probably just skip garuda, i already gave up on mog for its bad drop rates..
    This is basically how I feel, its pretty sad that people are being turned off content that isn't even available yet.

    It says it all really.
    (8)

  5. #235
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    The Reason people want to use totem to get weapon is cause not everyone has lvl 50 in classes. I remember when i got a Ifrits bow i wanted to punch someone cause my arc is fkin lvl 4 and I could not pass it to anyone.
    (2)

  6. #236
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Firon View Post
    The Reason people want to use totem to get weapon is cause not everyone has lvl 50 in classes. I remember when i got a Ifrits bow i wanted to punch someone cause my arc is fkin lvl 4 and I could not pass it to anyone.
    this is probably the most annoying thing with the way primal drops are handled. i've probably dropped at least 10 swords while our main tank has yet to get it. our bard still hasn't even gotten the bow, but the tank has dropped multiples of those. i'm not asking for increased drop rates or totems/nuts every run, but come on at least allow us to trade the item through the loot list just like the dungeons are.
    (2)


    http://crystalknights.guildwork.com/

  7. #237
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    I've done more than a fair share of Ifrit fights, and I had some luck (there's people in LS with FAR worse luck than mine), but I stopped doing Ifrit for over a month now. . . . Each time I got a duplicate or did 25+ runs for no drop at all I feel like SE was waving their fat middle finger in my face, so no thanks. I did Mog once only, to get the ingame achievement and that was it. Don't really want to force myself into doing something which feels like someone's making a complete fool of me.

    Point being; time invested VS motivation + progress is at a complete disbalance. I don't need or want to have all weapons in a weeks time. I do feel like my free time is worth more though. . . .
    (8)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  8. #238
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    I collected alot od DM to. It's just ridiculous! I think totems / Nuts should drop on a win and keep the number requirements the same. Allow party members to give weapons to others via the Loot list. Make the weapons exchangeable for seals and Able to turn into rare powerful materia and call it good .
    (1)

  9. #239
    Player

    Join Date
    Jun 2011
    Posts
    9
    Run with a static and pass tokens to each other. Granted this requires trust between pt members saying whether or not they have a token. You can probably scavenge 1-3 token per fight. When moogle first came out and a couple of ppl from my ls still needed ifrits bow it only took one night of running ifrit to get enough tokens for two bows.
    (1)

  10. #240
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    The other thing I'll say about primal drop rates:

    I could stomach the abysmal drop rates more if there was more than 3 things that drop; weapon, charm/totem,... And grade 5 dark matter? It's not like grade 5 dark matter is an uncommon resource, it's a common reward from lvl 40 leves, drops like candy from grade 5 gathering nodes. I have so much of it in storage that I have now taken to immediately vendoring any that shows up in my inventory.

    If the primals had drops other than the weapons and charms/totems that made the fight at least feel a little more worthwhile it wouldn't be so frustrating. As it is, you either get lucky, or you basically get to feel like the game is laughing at you by giving you something that is completely worthless.

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