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  1. #1
    Does this mean after .22, totems required will be 1 and nuts required will be 5?... :/
    (0)

  2. #2
    Player
    Jeffdogg's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    47
    Character
    Tony Soprano
    World
    Balmung
    Main Class
    Gladiator Lv 20
    They cut the number of totems and nuts in half needed for the fight.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Killed him once and got 1 totem, omg 100% drop rate confirmed.
    (8)

  4. #4
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Glad i saved all my nuts!
    (1)

  5. #5
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Please give totems/nuts instead of dark matter thanks If you're worried about people not going to Ifrit after they have all of their weapons (though who would want to?) then make the No-Lamp chest drop materia, high level potions, and maybe a chance at HQ crafted equipment. Or items you can turn in for GC seals or something.

    Also even if the drop rate goes to 100% the kupo nut amount required should match the inferno totem amount required. No reason for them to be more expensive.
    (3)

  6. #6
    Quote Originally Posted by Brannigan View Post
    Please give totems/nuts instead of dark matter thanks If you're worried about people not going to Ifrit after they have all of their weapons (though who would want to?)
    ^ Problem with MMORPG gamers today, you're right who would want to help others? That would be silly in a community based online game.

    No-Lamp chest drop materia, high level potions, and maybe a chance at HQ crafted equipment. Or items you can turn in for GC seals or somethin
    If there becomes too many sources for HQ gear outside of crafting or even high level materia (guild marks will run out) you kind of negate the reason to make it as it'll become largely common place and not worth making or selling anymore. This is how you ruin markets in MMOs.

    Also even if the drop rate goes to 100% the kupo nut amount required should match the inferno totem amount required. No reason for them to be more expensive.
    If it becomes 100% you would need a lot more for balance. It wouldn't make sense to need say 4 Nuts for your weapon @ 100% drop rate, since it's 100% drop you should be perfectly fine with it costing 10+ because you'll get one every battle.
    (0)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Brannigan View Post
    Also even if the drop rate goes to 100% the kupo nut amount required should match the inferno totem amount required. No reason for them to be more expensive.
    I agree with this especially considering the Moogle weapons are mostly inferior to the Ifrit ones.

    Oh and please please please make the CNJ/WHM weapons having healing stats this time.
    (0)

  8. #8
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    I just stopped doing them ^^:
    (3)

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  9. #9
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    At the same time you cant have 100% drop rate on anything though.

    To me nothing in a MMO should come easy. You gotta work for it regardless if its a repetitive fight or some long stupid quest.
    (0)

  10. #10
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Thanos View Post
    At the same time you cant have 100% drop rate on anything though.

    To me nothing in a MMO should come easy. You gotta work for it regardless if its a repetitive fight or some long stupid quest.
    Even XI had plenty of mobs who drops stuff 100% of the time spew that bs plenty of mmos have 100% drop rates on stuff no one is asking for free hand outs. I'm sure almost everyone in this thread is willing to kill ifrit 20 times if they knew on the 20th kill they was gonna get a weapon.
    (2)

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