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  1. #11
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by stanleyyoung View Post
    fair idea for primal drops. allow all players to get either a kup nut or totem 100% drop for a win, and make it so its untradeable & cant be transfered between peoples loot. then have it were u need say 15 kupo nuts or totems for each weapon for the npc.(personally 20 is too many and 10 is to little, 15 allows SE to keep ppl playing but allowing ppl to obtain thier goal over a fair amount of time without them gettin dragged along like we are now with these crappy drop rates.) if you have all weapons 7/7 from the primals and still have kupo nuts or totem u should be able to trade them to a npc for seals, say for example 1 nut/totem=250 seals, also if u get a weapon drop and want a different weapon you should be able to trade for one you want to the npc.
    Well yea we have been saying this for months now.

    I won't be surprised if in 1.22 Garuda's weapon will cost 20 tokens, and is probably why they are lowering Moogle to 10.

    then keep the current drop rate for the weapons but allow ppl to pass them to someone else who needs instead of having ppl get a weapon they already got go to waste or allow ppl to trade mutliple weapons in for seals.
    I don't agree with being able to pass the items as well as the 100% tokens, if they make the tokens drop 100% they need to remove the weapons completely from the loot list and only have them obtainable from the NPC.

    Can't have it both ways.
    (1)
    Last edited by Jinko; 04-16-2012 at 08:07 AM.