Quote Originally Posted by AlaulaTheGreat View Post
I really would hope that SE would just answer us over why the primal loot drops straight to inventory instead of the horrible personal loot pools.
Because they are afraid player's will be pressured to give something they got dropped to another player in the party.
I don't remember WHERE it was said, but that's basically SE's explanation.
I've never seen people coming out of Darkhold sobbing because they got cybermobbed into giving up a weapon which dropped into their lootpool, but Primae seem to bring out the dark sides of people, at least in the dev team's mind

I really hope they reconsider this and allow players to give drops to other players in the group.
I lost track on how many times I did Ifrit already just so a friend of mine could finally get a bow.
During all this time, quite a few bows got dropped, many of them to people who already HAD IT.
They couldn't pass it to her, the run ended with BOTH getting nothing.
This is so incredibly stupid, I don't even know what to say about it.

Also, nuts and totems.
They should be a reward for people who do this fight often but still have no luck, because pecentages are a bitch.
How come the droprate for these is JUST AS BAD as the one for weapons?
I'd be fine with having to turn in 30 or 40 of these for one weapon, if I got one for each fight I won.
But just by being unlucky, I get 2 nuts in 30+ fights; that's just not fair.