Page 38 of 60 FirstFirst ... 28 36 37 38 39 40 48 ... LastLast
Results 371 to 380 of 593
  1. #371
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    It's going to get interesting when we find out the only way to get the new materia is from breaking down ifrit or moogle weapons. lol
    (2)

  2. #372
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Mooga View Post
    So yeah, the other day I was thinking of a formula about the drops and I came in conclusion of this:

    If you don't have all DoW and DoM level 50 the system will do this:
    1 - Looks at your data to see what is the lowest level
    2 - Decides that the lowest level is! Gladiator 22.
    3 - Decides on a percentage of the drop by 100% of total level. That is 44%.
    4 - From those 44% the system divides by 2 (The amount of 50's you have). Making the actual a 0.22%
    5 - For each wipe the percentage is increases by 1%.
    6 - After 10 wipes you leave the party and the next day is back to 0.22%
    7 - After a successful run within the 10min, your chances are 1% for each minute left, making a total of 25.22%.
    8 - Each /dance, /pose, /psych, /whatever... drops the rate to 0% with a 50% divided by 2 (number of 50s) to drop a totem instead of weapon.
    9 - After 20 runs of success you get your first weapon, and guess what?! It's a Blade. Check number 1.
    10 - After more 10 runs another weapon drops, guess what?! a Blade.
    11 - After more 10 runs another weapon drops, guess what?! a Blade.
    12 - The reason why the system gives you 3 blades is because, you have 2 retainers and your inventory. If you don't put the blade on those inventories he will just keep spamming Blades.
    13 - After the 3 Blades dropped and you get on your 60 successful run, the system decides that since you have a 50! I will give you this THM Weapon, so he gives you one.
    14 - After more 20 runs he decides to give you 1 totem every 5 runs.
    15 - When you reach the total amount of 5 stacks of DM he gives you another totem.
    16 - Repeat with another low Class.
    17 - Guess what?! Axe Dropped, my MRD is level 23.
    18 - And then the story continues.
    19 - If you are a Lucky Bastardo! You get the weapon you want in the first run, and the following 3 you get more 3 different weapons. True story! (19 only works on Moogle)

    If you have all DoW and DoM level 50 the system will do this:
    1 - See how much time you spend on a 50.
    2 - He decides that you are the tank so! He will give you the Axe last and Blade last.
    3 - The first weapon too be given is of a class that you don't use like... THM or WHM or MNK.
    4 - You cry deeply and the chances drop to 0.0002%
    5 - The rest is unknown.

    Note: I just made this for pure fun, but the first part is actually true! Is what happened to me.
    while I have been with a person who never done before, in his first win, he got Ifrit bow, and after that his second win, he got harpoon, and he said "my life is complete!" coz his only main class at that moment is Lancer...


    I have no clue on this....
    (0)
    Aion Zwei - Masamune

  3. #373
    Quote Originally Posted by Enma View Post
    Hundreds of people pointed out that Primal drop system is broken, disheartening and annoying. And with 1.21 patch nothing has changed... Today I made 3 runs of Moogle with a new friend who never cleared it, he dropped 2 weapons! I'm still stucked a 1 only weapon after 60+ runs... I'm losing hopes about Primal fights, and don't feel excited at all about Garuda's fight incoming. These things ruin the game experience of players. Please check it!

    P.S.
    People prefer to complain about Anima...
    i dont see a problem with it. drops are not even that bad lol. at least in this game they give you totems for ifrit and nuts for moogle. try playing ffxi's void watch when you do 100+ runs and still not get 1 thing you wanted. and they dont even give you anything to build towards the armor you want like the totems/nuts. Just another person crying about something that isn't that big a deal.
    (1)

  4. #374
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Pim-ptarutaruOdin View Post
    i dont see a problem with it. drops are not even that bad lol. at least in this game they give you totems for ifrit and nuts for moogle. try playing ffxi's void watch when you do 100+ runs and still not get 1 thing you wanted. and they dont even give you anything to build towards the armor you want like the totems/nuts. Just another person crying about something that isn't that big a deal.
    one shitty system is no excuse for another
    (6)

  5. #375
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Deltara View Post
    It's going to get interesting when we find out the only way to get the new materia is from breaking down ifrit or moogle weapons. lol
    But of course. And then that materia is useless by the next patch afterwards.
    (1)


  6. #376
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Aion View Post
    while I have been with a person who never done before, in his first win, he got Ifrit bow, and after that his second win, he got harpoon, and he said "my life is complete!" coz his only main class at that moment is Lancer...


    I have no clue on this....
    The answer is that the Random Number Goddess is fickle. Maybe she prefers Lalafelle while hating on the cat people?
    (0)

  7. #377
    Player
    Funky's Avatar
    Join Date
    Jun 2011
    Posts
    150
    Character
    Funky Dood
    World
    Masamune
    Main Class
    Conjurer Lv 36
    i think is is both stupid and good...in a way.

    The downside now is i stopped doing ifrit runs cuz i still havent gotten shit from Ifrit.
    No totems, no weapons...just crap. (using my main account ofc)

    I think SE really REALLY need to come up with something more appealing...
    like maybe increase droprate of the freakin totems atleast.
    idc if its 1-5% just let me get something "worthwhile" after 10 fights or more.

    It's no wonder people arent appealed to do the fight, it becomes a drag too quick.
    (2)

  8. #378
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Camate View Post
    Previously we made an announcement mentioning that in patch 1.22 we would adjust the exchange rate for items collected from primal battles. As the development team was making adjustments, after giving thorough consideration for balance and other aspects, they have decided to reduce the number of Kupo Nut Charms to 10; however, the number of Inferno Totems will not be reduced and will remain at the cost of 10 each weapon.

    We apologize for the change and appreciate your understanding.
    It's like the Devs like poking us with sticks...

    Camate, I know you're just the messenger, so please take this message back:

    Please, for the love of all that is holy, allow us to pass/lot weapons from or loot list just like we can in the dungeons/EVERY OTHER NM. Also, get rid of tokens, they are just a cumbersome un-needed part of the battle.

    As I have said before, we can't beat a Primal solo therefore, the reward shouldn't be rare/ex/non-tradable. Let us pass a Moogle Axe to our LS mate who is an awesome Warrior, or give a mercy Ifrit's Lance to the poor Dragoon that has been on 50+ runs with no luck...

    As to drop rates: I think it is reasonable for a party who is winning at 90%+ of their battles with a primal to see 1 weapon drop ever 4-5 fights. Keep in mind, we have to collect tapers/keystones...tele to grid to turn in quests (which burns anima btw) and wait 15 mins each clear before we can enter. So 4-5 fights even with 10 min clears=2-2.5 hours a night. So basically, a party of 8 would probably see 1-2 weapons drop a night. It would still take a static of 8 people, on average, just over a month playing 2.5 hours every night to get 7/7 on ONE primal set. There will soon be THREE primals to beat/clear/farm. Seriously, how much longer do we have to play for a wand? (which btw, while we're complaining, Mage primal weapons are 'meh' at best).

    Also, this is NOT the way to keep costumers playing your game.
    (5)

  9. #379
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Well that's great..... I've been passing my totems to other people in order to get them to 5 so that they could finally get an Ifrit weapon and now SE go back on their announcement ><

    /Goes back to farming a billion more tapers
    (2)

  10. #380
    Player
    Funky's Avatar
    Join Date
    Jun 2011
    Posts
    150
    Character
    Funky Dood
    World
    Masamune
    Main Class
    Conjurer Lv 36
    i like Kinseykinz's idea alot. <3
    (0)

Page 38 of 60 FirstFirst ... 28 36 37 38 39 40 48 ... LastLast