While I finally got 7/7 on ifrit, I have to agree with the OP. I also understand Antipika's arguement which is, in all likelyhood, completely true. The drop rate still sucks because SE is desperate to keep us using the small amount of content in the game. Darklight gear is also extremely rare to the point it will probably be months before you see complete sets.

My main issue with drops in this game overall is how enslaved they are to the luck of random number generation. Ifrit weapons aren't "hard to get" because of their drop rate nor is Darlight gear, because someone could luck out and get it run 1 while an extremely good player could go 0/100. If you want it to take 100 wins to get a piece of gear, at least make some type of noticeable progress rather than pure bullshit luck. I thought the Ifrit totems and Moogle nut charms were the answer, except they seem almost as rare as the weapons themselves. Honestly every win should = a totem or charm, as I think 70 ifrit wins is enough damn work in for your 7 weapons.