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  1. #1
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    You guys do realize that the totems can be passed right? So if you agree to pass totems to one person until they have enough to purchase the weapons they want, it's easy for them to get the weapon of their choice within 2-3 hours max. I've done this several times with my LS, it works. And it's completely fair if you focus on getting a weapon for a different person every day.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Some of you have mistaken the bad Primal drop system with the Loot system that will be introduced with 2.0 . We need little changes to how drop works with Primal, no Loot list or something that actually can't be done.
    If you do runs with your LS maybe there won't be any problem in passing Totems to who needs them, but when you play with people of other LS this doesn't happen. (It's not selfishness^^)
    Primal fights have different other annoying problems such as farming keystones/taper and waiting 15 mins after each win, if you add that 150+ runs are needed to get weapons it becomes a huge pain in the ass... But about this we can be patient... Or not? ^^
    (0)

  3. #3
    Player
    Hubert's Avatar
    Join Date
    Mar 2011
    Posts
    85
    Character
    Humbert Halfwit
    World
    Excalibur
    Main Class
    Rogue Lv 50
    Agreed that totems/nuts should be 100% drop rate. Make them unpassable if you need to. Killing the same boss over, and over, and over again just to get nothing is not only frustrating and boring but a horrible mechanic as well.
    (0)

  4. #4
    Player ejiboo's Avatar
    Join Date
    Dec 2011
    Posts
    167
    Character
    Eji Boo
    World
    Hyperion
    Main Class
    Marauder Lv 50
    still whining about this... get a brain please!!! this system is in place to draw out content! that is all! they will not change the loot system until we get dangerously close to 2.0 and even then, who knows!?

    you got it, kiara
    (0)

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by ejiboo View Post
    still whining about this... get a brain please!!! this system is in place to draw out content! that is all! they will not change the loot system until we get dangerously close to 2.0 and even then, who knows!?

    you got it, kiara
    this system is in place because it was a horrible decision. it draws out content by making the content stale and aggrivating. that could have been done multiple ways to draw it out and make the content viable, but they chose the way to make it get boring and annoying.

    i know for a fact once i get my last weapon i don't see me ever touching that junk again because of the forced grind i had to endure to get them all the first time unless it's to help another member of the group that helped me get mine their last weapon. i feel sorry for people that come into the game later and actually think someone would help them with it.
    (1)


    http://crystalknights.guildwork.com/

  6. #6
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Ifrit weapons still are the best in game atm so its normal to have a hard time getting those weapons, i dont even have my ifrit axe, the drop system have low chances but at least u can get a good long lasting weapon
    (0)

  7. #7
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    I could care less about the horrible drop rate. I'm sure others will agree with me when I say just change it so it goes in the loot bag. That's all it needs.
    (3)

  8. #8
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Godking View Post
    I could care less about the horrible drop rate. I'm sure others will agree with me when I say just change it so it goes in the loot bag. That's all it needs.
    Being able to give your 15th ifrits bow to the archers/bards who are 0/150 would solve alot of things imo.
    (4)

  9. #9
    Player
    CamAlch's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Camrahn Alchierard
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Godking View Post
    I could care less about the horrible drop rate. I'm sure others will agree with me when I say just change it so it goes in the loot bag. That's all it needs.
    Quote Originally Posted by Treach View Post
    Being able to give your 15th ifrits bow to the archers/bards who are 0/150 would solve alot of things imo.
    This. Problem solved.

    But I am honestly surprised that the Primals drop weapons at all. I would have thought that with Yoshida wanting to keep crafters relevant that they would have had a hand in crafting the Primal Weapons.

    I would have liked to have seen Ifrit drop horn fragments that could be crafted into whichever of the 7 weapons you choose, or something to that effect.
    (5)

  10. #10
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CamAlch View Post
    This. Problem solved.

    But I am honestly surprised that the Primals drop weapons at all. I would have thought that with Yoshida wanting to keep crafters relevant that they would have had a hand in crafting the Primal Weapons.

    I would have liked to have seen Ifrit drop horn fragments that could be crafted into whichever of the 7 weapons you choose, or something to that effect.
    Yes x1000

    I'd be happy with any of the following:
    A) Allow Primal weapons to drop to loot lists so ppl aren't throwing multiples away while others are going at 0:150 (easy fix)

    -or-

    B) Kill all weapon drops and increase Totem/Nut drop rate to guaranteed 2+ per run (also easy to do)

    -or-

    C) Kill all totem/nut/weapon drops and have primals drop U/U crafting materials that can be forged into weapons (difficult to do pre 2.0, because no system in place for crafting U/U items)
    The 50% price drop is nice, but I would much prefer one of the above options.
    (0)

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