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  1. #1
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    Request: Please remove active quests limit

    As the title says, I'd like for this to be removed.
    In XI you could get all the quests you wanted from town and then set off to complete them. This was great!

    Currently I don't even talk to the NPCs marked with "!" because I know I won't have room for it. I'd like to just go around town, talk to every NPC, pick every quest, and then set out to complete them.

    Thoughts?
    (3)

  2. #2
    Player
    weeble's Avatar
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    Mar 2011
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    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    yes, i hate this in other mmo's. i want to be able to grab them all and do them as i do them. also at least in other mmo's the quest usually means u need to be somewhere in that area. half of ffxiv's stuff takes you to other zones. but i guess not so much the side quests but either way if they plan on real quests like the ones they had in ffxi they usually were many steps in them and lots of traveling. dont' make us have to only pick 20. it's annoying. i hate it. no real good reason i can think of to not just let us pick them all outside them wanting us to do all that running around right away rather then kill a few birds with one stone.
    (2)

  3. #3
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
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    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Even WoW has quest limits, how about completing some quests before picking up new ones.

    Why do you need more than 16 ?
    (2)

  4. #4
    Player
    Majidah's Avatar
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    Majidah Sihaam
    World
    Balmung
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    Archer Lv 50
    Quote Originally Posted by Jinko View Post
    Even WoW has quest limits
    XI doesn't. What's your point?

    Quote Originally Posted by Jinko View Post
    Why do you need more than 16 ?
    ^
    Quote Originally Posted by weeble View Post
    yes, i hate this in other mmo's. i want to be able to grab them all and do them as i do them. also at least in other mmo's the quest usually means u need to be somewhere in that area. half of ffxiv's stuff takes you to other zones. but i guess not so much the side quests but either way if they plan on real quests like the ones they had in ffxi they usually were many steps in them and lots of traveling. dont' make us have to only pick 20. it's annoying. i hate it. no real good reason i can think of to not just let us pick them all outside them wanting us to do all that running around right away rather then kill a few birds with one stone.
    (1)

  5. #5
    Player
    Bocajo's Avatar
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    Mar 2011
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    Ul'dah
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    74
    Character
    Crystal Violet
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I can only guess the reason for the limit is similar to the reason they listed for not giving us unlimited inventory space. It apparently takes up more data on the servers. (Storing which quests are active on each character is likely similar to storing which items are on each character.)
    (1)

  6. #6
    Player
    Bocajo's Avatar
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    Ul'dah
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    Character
    Crystal Violet
    World
    Hyperion
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    Conjurer Lv 60
    Why is it that whenever I post a logical, and thoughtful response it gets glossed over for the more inflammatory ones? >.<
    (0)

  7. #7
    Player
    Majidah's Avatar
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    Ul'dah
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    Majidah Sihaam
    World
    Balmung
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    Archer Lv 50
    Quote Originally Posted by Bocajo View Post
    Why is it that whenever I post a logical, and thoughtful response it gets glossed over for the more inflammatory ones? >.<
    Yours made so much sense I didn't think it needed to be addressed, sorry lol

    Still, if XI can handle the data, why not XIV?
    (0)

  8. #8
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Its not a data problem, you can flag a players progress with a simple text or XML file.

    Its the same reason why we can pick up only 8 leves at a time, the devs don't' want you to have more than that, I have completed every side quest in the game and never had a problem with not having enough room.

    Like I said complete some before picking up more. (bite of more than you can chew much ?)
    (0)

  9. #9
    Player
    Gramul's Avatar
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    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jinko View Post
    Its not a data problem, you can flag a players progress with a simple text or XML file.

    Its the same reason why we can pick up only 8 leves at a time, the devs don't' want you to have more than that
    ...Why? What's the dilemma here?
    (1)

  10. #10
    Player
    weeble's Avatar
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    Mar 2011
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    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Gramul View Post
    ...Why? What's the dilemma here?
    i think what it is, is that when u take a quest they want you to run to the location or choco whatever then kill or do what needs to, then run all way back and whatever. having the ability to grab them all means you can run into the quest and you just shorten your game time spam in half cause you did half the running around. but screw that, running isn't content.

    also when other mmo's do this again, all the quests are around the zone, also every mob in that zone usually agro's and you need to kill your way there or ninja your way there. in ffxiv it's basically just a very long choco run in a bland environment with no real dangers or worries of death. nothing in this game really is a worry of death.

    also the quests in other mmo's are void after you level out that area, pointless to do, yes side quests in ffxiv have become just as pointless as other mmo quests but in ffxi they all were worth doing just for the story. now they are just kill quests like any other mmo. you just delete them and move onto the next zone. in ffxiv what other zones? plus there's retarded achievements for quests. lots of reasons not to abandon them and just do them.
    (2)
    Last edited by weeble; 03-20-2012 at 05:00 AM.

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