Results 1 to 10 of 85

Hybrid View

  1. #1
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    For the Bard outcry, while I agree it should have more of a support focus given its FF identity, it barely lost anything in the transition to Shadowbringers. It went from lauded best designed job to "oh my god ruined" because of...losing a non interactive passive buff and a clunky as hell cast bar. That's it. If its not supportive enough now let's not pretend it was in SB either.

    And sticking with the bard example it has perhaps the most unique, least homogenised DPS gameplay. It's burst cycle is every 80s, continual ogcd procs on a priority system different from Dancer, apex "money shot" built up exclusively from procs. No other job feels like it, it's the antithesis of homogenisation, unless you degrade the definition of it to "does damage, has procs".

    The imbalance, which as ever with xiv isn't even that imbalanced, has nothing to do with homogenisation (I could see a case for tanks being homogenised but they're still tightly balanced), if ninja has a high "utility tax" but dragoon doesn't. Balance aside every DPS feels very different
    (5)

  2. #2
    Player
    TcomJ's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    101
    Character
    Genji Jouchi
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Aeliott View Post
    For the Bard outcry, while I agree it should have more of a support focus given its FF identity, it barely lost anything in the transition to Shadowbringers. It went from lauded best designed job to "oh my god ruined" because of...losing a non interactive passive buff and a clunky as hell cast bar. That's it. If its not supportive enough now let's not pretend it was in SB either.

    And sticking with the bard example it has perhaps the most unique, least homogenised DPS gameplay. It's burst cycle is every 80s, continual ogcd procs on a priority system different from Dancer, apex "money shot" built up exclusively from procs. No other job feels like it, it's the antithesis of homogenisation, unless you degrade the definition of it to "does damage, has procs".

    The imbalance, which as ever with xiv isn't even that imbalanced, has nothing to do with homogenisation (I could see a case for tanks being homogenised but they're still tightly balanced), if ninja has a high "utility tax" but dragoon doesn't. Balance aside every DPS feels very different
    For us, all we do now mostly are DPS and occasionally buff on DH which barely does anything. You only look at DPS numbers and for god sake. Barely any bard mains cry about we want more DPS so we want to lose all support and utilities...unless well it's MCH who wants bow and arrow.

    The only clunky thing I feel is the SB trabadour and that's it.

    The reason it was lauded best designed job, nobody realize in the job showcase how much interaction we lost even FR. Even JP once realized what's going on give the same concern.
    http://forum.square-enix.com/ffxiv/t...A6%81%E6%9C%9B

    Least homogenized DPS gameplay, yah right, less unique personalized abilities turning everything into DPS abilities = least homogenized. Sure. What you are just saying "oh different rotations are enough to make job feels different". wow.

    How could you say it wasn't enough in SB? the crit buffs, the FR, the Trabadour, the short cooldown Minne, even refresh and invigorate and Palisade shared with MCH.

    And nobody like Apex Arrow, it's another gimmicky DPS ability.

    You guys can advocate MCH to have as high DPS as SAM, DRG, BLM for all I care. Go ahead.

    No bard has ever ask MCH to do less dmg.
    (1)