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  1. #1
    Player
    Nova_Rox's Avatar
    Join Date
    Aug 2014
    Posts
    303
    Character
    Eternal Arcadia
    World
    Faerie
    Main Class
    Warrior Lv 80

    Quarterly PvP event

    I propose having a month long PvP event that happens quarterly throughout the year. The exact timing and length can be adjusted, but the idea is to give folks an incentive to try PvP just like Garo did, while not overstaying its welcome and souring the matches because of the folks that are just playing for the grind.

    Garo was hugely successful in introducing a lot of new blood to our various PvP modes. Many folks started just wanting to grind for the mounts, but many are also stating that they will stick to PvP after the event is done simply because it's fun.

    But there are also those that mindlessly grind for the rewards which lead to unbalanced matches giving players a sour opinion on PvP.

    By making more PvP events like Garo, but shortening their length, we can reach a better balance when it comes to introducing new players into PvP and "forcing" players to grind for a reward.

    By doing a quarterly event with a unique reward you will give players an incentive to give PvP a shot - many of which will choose to stick with the mode and help grow our already small community.

    Those that were only grinding for the mount will get their mount within the month then clear up the matches to (hopefully) give folks that do PvP for enjoyment instead of the grind will get better quality matches.

    If anyone has feedback or suggestions please share them in a civil manner and I can edit the OP as necessary.

    Editing in tldr / my reply further down since there's a lot of confusion in regards to what I'm actually suggestion/

    tldr:

    To reiterate in less words what the idea is since there's a lot of confusion.

    This is NOT a ranked season, or a community ran event. What I'm suggesting is that SE holds a "Garo Lite" (name not final) on a regular basis to encourage folks to TRY PvP with a shiny carrot. What the reward is will be for SE to decide.

    The idea is that folks will flock to the various PvP modes to farm, the ones that find they actually enjoy PvP will stick around and grow our community, the ones that are just there for the grind get their shinies and stop playing.

    The outcome of this is; new members to a small community. Better matchmaking once the "farmers only" folks are done and leave queue.
    (13)
    Last edited by Nova_Rox; 08-29-2019 at 04:21 AM.

  2. #2
    Player
    Enyd's Avatar
    Join Date
    Aug 2019
    Location
    Houston, TX
    Posts
    2
    Character
    Enyd Prytz
    World
    Mateus
    Main Class
    Astrologian Lv 80
    I was introduced to all PvP modes with the Garo event, and I agree. Although I would have never began PvP without Garo, I do think that having more frequent, smaller events, would be an excellent way to raise interest. I fell in love with PvP during Garo, and am very excited to play when the grind is over. Great suggestion Nova_Rox!
    (4)

  3. #3
    Player
    Lysheart's Avatar
    Join Date
    Aug 2019
    Posts
    1
    Character
    Seral Lysheart
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    I agree with Eternal Arcadia (the friendliest acquaintance I've ever met at gunpoint). Shorter promotions with greater frequency for all of the PvP game modes looks like the best route for all PvP game modes.

    I came in with the unwashed masses trying to finish up Garo achievements, and now that I have, I can confidently say I'll be continuing to participate in all the present PvP offerings. Yet even as a sprout in the PvP community, I've felt the pain that a cynical, grinding, roll-the-dice-on-another-match mindset can bring into competitive modes. However, from my own experience, I was easily sold on each PvP offering after only getting 10% into the achievement progress. Thus, in my case, this promotion, while welcomed, seemed overkill for its aims.

    I definitely trust the developers to fill in the details. I don't want to burden this elegantly simple suggestion with some precise vision of when, what, where, or how. I just feel compelled to support the core idea: shorter promotions, with greater frequency, and even greater cooldowns, for all PvP game modes.
    (3)

  4. #4
    Player
    AchaNoYumi's Avatar
    Join Date
    Aug 2017
    Posts
    59
    Character
    Acha Acha
    World
    Lamia
    Main Class
    Warrior Lv 76
    Yeah, I agree. Don't really have more to contribute except my agreement.

    On an off note, fix feast. :^D
    (3)

  5. #5
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    For rewards, I'd propose the 2nd/3rd place runner ups for glam design contest history. Some designs were honestly too great to just leave in the dust.

    (2)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  6. #6
    Player
    FrostyTV's Avatar
    Join Date
    Mar 2015
    Posts
    28
    Character
    Frosty Mogborn
    World
    Cactuar
    Main Class
    Paladin Lv 80
    I always support more events. Every three months isn't too often, but I do think it would fall on the community to make that happen. It's something that's been tried before, but requires dedicated players who are just passionate enough to do it without getting any other reward.

    I think one mistake is that we believe we need the best of the best players to participate for it to be entertaining, and I think just whoever is passionate enough to join in are fun to watch.

    That being said, having these community events show SE that we want them. And the value for doing them go up, so we have to start with self-promotion and then suggest this to them.

    Likely they would be up for doing it every 6 months to line up with patches in some way, I don't know about every 3 months since that'll be too often and happen during major PvE focused times. Of course all this being said is me just making guesses and assumptions and I am in no way speaking from anything outside of my own opinion.
    (3)

  7. #7
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    I agree, this would be amazing for pvpers. Maybe a Seasonal pvp event similar to moonfire faire or starlight.
    (3)

  8. #8
    Player
    AzureComet's Avatar
    Join Date
    Aug 2019
    Posts
    1
    Character
    Azure Comet
    World
    Faerie
    Main Class
    Culinarian Lv 80
    I think to get players to join the event, a sort of PVP tournament shop should be open where you get silver tokens for participation and gold tokens for ranking.
    That would give players incentive to get better at pvp. Especially if there is some rare or untradeable items required for crafting or unique glamours available.

    If you just give rewards for ranking at the top or if you only give the top ranked certain rewards, then said reward will just be a show off piece and players will just give up since it's out of their reach.
    (0)
    Last edited by AzureComet; 08-25-2019 at 04:31 AM.

  9. #9
    Player
    Nova_Rox's Avatar
    Join Date
    Aug 2014
    Posts
    303
    Character
    Eternal Arcadia
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by AzureComet View Post
    I think to get players to join the event, a sort of PVP tournament shop should be open where you get silver tokens for participation and gold tokens for ranking.
    That would give players incentive to get better at pvp. Especially if there is some rare or untradeable items required for crafting or unique glamours available.

    If you just give rewards for ranking at the top or if you only give the top ranked certain rewards, then said reward will just be a show off piece and players will just give up since it's out of their reach.
    I don't think the idea was fully understood here.

    If you leave it as tokens or any type of currency it would be redundant since we already have wolf marks/collars.

    The idea is that the event is a TIMED one which forces people to do it in that specific time which will ensure the queues are popping healthily. Make achievements rewards, like garo, where you do X FL/RW wins, X Feast wins and X combined wins.

    This will force people to actually play properly since the event is limited time only while making people try the various PvP modes.

    The "carrot" is the reward that is going to disappear forever in a short while. There are no rankings or anything. We already have Feast ranked for that
    (2)

  10. #10
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    These 3 reasons are why Garo takes so long and feels like the most tedious "grind and leave" event:


    Quote Originally Posted by Vejjiegirl View Post
    Maybe a Seasonal pvp event similar to moonfire faire or starlight.
    Quote Originally Posted by FrostyTV View Post
    that'll be too often and happen during major PvE focused times.
    Quote Originally Posted by FrostyTV View Post
    need the best of the best players to participate for it to be entertaining

    Events don't need to have one of a kind rewards or be separated from pve schedule. Keep it quarterly but put hard to get rewards like multi-seated mounts for renting, and I do mean it doesn't have to be unique everytime. Just something needed to maintain for a status in the form of usable rewards (clothes, mounts, hairstyles).





    * I can understand separating from Feast schedule.
    Breeding new pvper requires time and various situations for their experience.
    The hard part is keeping the old guards stay long enough for them to grow.
    (0)

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