Quote Originally Posted by RyuDragnier View Post
They stand in tandem, quite a bit. Look at GW2 and ESO, classes are not homogenized, and you have the problem with the playerbase homogenizing the setups to do things. It's wildly unbalanced and will never be balanced. Look at the tanks right now in FF14. They're homogenized quite a bit, but they're balanced enough to where nobody is wanting one job more than the others.
Tanks had the same mitigation kit since 2.0. Tanks are upset now because DRK is WAR right now. DRK also lost their aoe synergy. Three of the skills are sentinel cloned, despite the fact they could have differentiate them in a similar way to WAR. Infuriate should had a trait that also gives FC and Decimate (chaos version including) inner beast heal and 20% dog reduction(FC/IC) and steel cyclone heal per hit (Decimate/ CC).

PLD remains to be the most popular tank because not only did it not change, but instead skills were added to improve from before. GNB and PLD are the two popular tanks and they're not clones. Infact tank players don't want another Resquiat clone. Inner release and Delirium being a Resquiat clone is frustrating, and while I personally was fine with Inner Release being a Resquiat clone, because WAR still different from SB PLD and DRK.

The changes made in ShB for tank went a step to far. Two classes should not be cloned of each other. Role skills are for giving the tanks a basic kit they all have. Three of the tanks should not have the same skill. Vengeance is a spike, so DRK should have mana regen on hit. PLD is 40% an GNB gets a HoT, increase duration for 15 seconds for all of them and boosts Vengeance potency a bit.

Besides those changes I think the biggest issue for tanks is having DRK be revamped again. Three changes and it's apparent Square has no idea what the identity for DRK is.