Quote Originally Posted by Vulcann View Post
the problem is this game is going the WoW route, where as its "raid or die" so of course there is going to be homogenization, because everything needs to be "optimized" for the hardest raids. the best thing for this game would be to give us more options on character advancement.
The problem is there is not really "the hardest raids" and "other raids"...there's just "raids."

Progression in this game looks like this:

Cakewalk everything before Savage <--- brickwall ---> Savage

There is no fun but challenging content for non min-maxers. Well, Farm Ex mounts...yay

If there was enough content in different tiers that's worthwhile, no one would care if the top 1% were min maxing and creating metas. But now it's either "play class X or there is no more content for you bc you wont find a party for it" so of course people become frustrated.