Quote Originally Posted by Edax View Post
And yet the Old School Runescape is still going strong and it's combat system is simplicity incarnate. Since I grew up with Runescape, I never saw the appeal over pushing dozens of buttons to do damage vs pushing one. When I played Halo PC, only 3 buttons did damage, shoot, grenade and melee and that game was a masterpiece. I don't see Homogenization as a big problem. Players do want simplicity and accessibility, but I also think players want more variety in the challenge levels. At the moment it's a bit binary on the difficulty, normal / extreme. Some players I think are willing to engage in more challenging content, without it being an extreme level fight.
I think it isn't that binary at all. There is multiple layer of difficulty.

Dungeon are rollface easy, Primal are a bit toughter but still pretty easy, raid and raid 24 starting to be less forgivable but still safe, then you start on extreme who require to succeed at every mecanism to beat it, then you go savage where you really need to take your finger out of your ass and start git gud and then you get Ultimate where you get your ass handed to yourself evey single minute.

There is quite a spectrum of difficulty, there is not many of each maybe, but its not binary.