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  1. #1
    Player
    Auron_Wolf's Avatar
    Join Date
    Aug 2013
    Location
    En algún lugar del Mundo
    Posts
    151
    Character
    Auron Wolf
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80

    Community improvements and tweaks to the battle system 5.0

    In my personal opinion, most battle content preview to Shadowbringers has become very dull with this battle system, since some skills, availably for example at lvl 50, now you have to wait until lvl 71, or have simple disappear with this simplified versions of the jobs

    My suggestion is than instead of just simple removing the ability’s, make available lower version of the skills, we already have at full lvl, and make then automatically upgrade at each tear of content, for example a warrior (marauder) at lvl 15 you get skull sunder then at 50 becomes Butcher-block, at 60 Heavy Swing etc.

    This way the battle system can continue with the current line than is in place, and don’t smash 3 buttons from level 50 to 80. Or worst form 0 to 80.

    You can also make available to chain longer combos, with different results, using the same principle than we have with the PVP battle system, that way it can be solved the problem of need 30 cross bars, and make a little more challenging the mastering of jobs.

    Which are your thoughts and suggestions with this battle system?
    (4)
    Last edited by Auron_Wolf; 08-24-2019 at 05:07 AM. Reason: limit and typo
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