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  1. #1
    Player
    TcomJ's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    101
    Character
    Genji Jouchi
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Drayos View Post
    It’s more some people play difficult jobs for the wrong reasons.

    U will see loads of 9 percentile black mages proclaiming red mage is too easy, just as you will see 9 percentile monks say SAM is too easy

    Lots of people tend to look past what they enjoy most in trade to find the “most difficult” in some sorta flex on players and automatically feel their dps needs to be higher. Mostly because they perform said job to such a low percentile they get out dps’d by almost everyone. And take that as the job being the problem.

    Everyone else who doesn’t care for anything but what they love most see the problems in these things happening.

    I defintly do not want 4 of that example of player every time I attempt to pug I’d much rather see someone playing a easy dps competitively then see them struggle til they give up on some high mechanically challenging job that they can’t deal with under pressure.
    That's true too. But from my bard main perspective, the fact that they give the reason that the more pdps you have the less utility and buff the job should have....then I look at mnk and drg and I'm like that makes no sense.
    But it could be that they think bard is easy so they take almost all of our buff and utility away while mnk kept most of theirs and ended up having more of it than Bard.
    (0)

  2. #2
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by TcomJ View Post
    That's true too. But from my bard main perspective, the fact that they give the reason that the more pdps you have the less utility and buff the job should have....then I look at mnk and drg and I'm like that makes no sense.
    But it could be that they think bard is easy so they take almost all of our buff and utility away while mnk kept most of theirs and ended up having more of it than Bard.
    In bard's case, I think it has more to do with complete unrestrained mobility. Especially now that they also have knockback immunity. Which maybe could be considered difficulty, but I feel raw mobility is more than that when it let's ranged be perfect candidates for bait mechanics and other things while keeping perfect uptime without having to compromise or mix up rotations. Also the utility for damage reduction is superior imo for some fights being that it flat reduces damage taken for the party rather than reduce the bosses damage. That allows mitigation from untargetable sources like p3 titan tumults from big titan, which is pretty nice.
    (0)
    Last edited by Zerathor; 08-24-2019 at 02:46 AM.

  3. #3
    Player
    TcomJ's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    101
    Character
    Genji Jouchi
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Zerathor View Post
    In bard's case, I think it has more to do with complete unrestrained mobility. Especially now that they also have knockback immunity. Which maybe could be considered difficulty, but I feel raw mobility is more than that when it let's ranged be perfect candidates for bait mechanics and other things while keeping perfect uptime without having to compromise or mix up rotations. Also the utility for damage reduction is superior imo for some fights being that it flat reduces damage taken for the party rather than reduce the bosses damage. That allows mitigation from untargetable sources like p3 titan tumults from big titan, which is pretty nice.

    The problem is all range has it. And then all our identity and job specialty and depths are all gone for universalized abilities. The dmg reduction buffs Tactician, Trabador, Defense Samba are the same, they do not work on top of each other.
    Also, if difficulties and utilities are such a concern on what a job can do, BLM and SAM should have done more dmg than MNK or DRG by now.

    And for the ridiculously low DPS from almost all range dps, range DPS should get more of their own unique specialized buff/utilities abilities or combo of our own. It used to be only bard+DRG combo, but people ask to remove ALL combos but never explore more combos pair for other jobs. It's an easy copped out way for a good RPG.

    And the fact that they make bard easier, they make the job more boring and linear...

    The reasoning for this kind of balance is all over the place. It's a mess.
    (0)

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