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  1. #1
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nikolas_Wolfe View Post

    You suggest removing the cards all together for a damage buff. That would cause the class to be severely damaged, taking out the complexity of which cards go to which player.
    I wasn't serious about the whole "remove cards thing" but it just feels like when you make all the cards "gives 5% damage to ..." It would probably feel the same as a single buff.
    (5)

  2. #2
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by TwiibieTwuu View Post
    I wasn't serious about the whole "remove cards thing" but it just feels like when you make all the cards "gives 5% damage to ..." It would probably feel the same as a single buff.
    I said this before, I can say it again.
    Leave the balance buff card "IN" Divination.
    Give us the old cards back.
    Generate random seals, so no one can say you're fishing for seals.
    If you get lucky with 3 perfect seals, woohoo! If not, oh well.
    (7)

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