Quote Originally Posted by Hash_Browns View Post
Removing Balance as a buff would make the AST useless. It's better to hand out cards then DPS when you have them. Attacking is a DPS loss over handing out the buff.

What you are asking for is the old card system, where the cards are RNG (I'm going to assume all 5 cards stay they way they were before, expect spire), and balance is instead tied to MORE RNG.

So what you are asking for is ASTs to have to fish up 3 seals, then fish for Spear - since it was the discount balance.

Tell me exactly how that's a good system?
Quote Originally Posted by Mikhaill View Post
Generate random seals, so no one can say you're fishing for seals.
If you get lucky with 3 perfect seals, woohoo! If not, oh well.
You get what? 4/6/8 depending on seals now?
So card up, you get what you get, and that's it.
There's no re-rolling for anything (Minus cards that you wanna give out), seals are RNG and cannot be changed.
Honestly, fishing for seals is awful and takes too much time.
Divination pops in the 2 min mark, there's your AoE balance.
It's just now in a skill every 2 mins.