Interesting thread. It seems a lot of the people talking either want to power level, or are afraid of it.

To me level sync has nothing to do with that.

A friend and I don't have equal time, and its a fact that being a different level makes some things difficult. It also ruins the fun for us when one of us is gimp compared to the other. it really sucks to be a tank when your friend is a few levels higher and you are pretty much useless.

Level sync fixes that.

My friend and I duo a lot, and in any MMO we tend to quest and level much slower than everyone else, so our desire for level sync is actually to let us slow leveling, not speed it up.

Any game without features like this in 2011 is just inherently broken.

*ALL* game features can be and are abused, crippling a game to avoid that doesn't make sense. For us, not having level sync is a huge negative in our play style and fun.

When fixing problems in a game, designers need to make sure the solution is not worse than the problem.