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  1. #171
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I'd only be in favor of a level sync if it removed the penalty for the lower level person only. The higher level player should not benefit from doing the level sync, I'm sorry but the problems with this are too numerous and damaging to the community/content as has been pointed out and anyone can see from XI.
    (1)

  2. #172
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Murugan View Post
    I'd only be in favor of a level sync if it removed the penalty for the lower level person only. The higher level player should not benefit from doing the level sync, I'm sorry but the problems with this are too numerous and damaging to the community/content as has been pointed out and anyone can see from XI.
    this is not ffxi.

    We dont have skill points similar to xi. Xiv's equipment and abilities already can be used by lower lvls.

    i dont see any problems. The only problem i see is not being able to play my friends.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  3. #173
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I don't see how level sync is needed in this game. The current system allows for plenty room to party with your friends. A 45 can group with 30s and get the 30s nice sp while still netting 80~ a kill for himself. It's not the fastest SP possible, but it is reasonable. If your being held back from pting with your friends because maximizing SP income is priority, that's your fault not the game's. XI on the other hand, you could be partying and someone would lvl up to the magically level where mobs start to check "tough" maybe "very tough" and if you dont move zones or replace everyone's xp is immediately ruined, that's why THAT game needed level sync.
    (0)

  4. #174
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by IStolzI View Post
    I don't see how level sync is needed in this game. The current system allows for plenty room to party with your friends. A 45 can group with 30s and get the 30s nice sp while still netting 80~ a kill for himself. It's not the fastest SP possible, but it is reasonable. If your being held back from pting with your friends because maximizing SP income is priority, that's your fault not the game's. XI on the other hand, you could be partying and someone would lvl up to the magically level where mobs start to check "tough" maybe "very tough" and if you dont move zones or replace everyone's xp is immediately ruined, that's why THAT game needed level sync.
    The thing that bugs me is people dont want level sync because they dont want other players to use it. If you dont want to use it, dont use it. I think its selfish, like if someone sais they dont want it because someone is going to only lvl in the low lvl area, thats dumb, WHY WOULD YOU CARE WHAT THEY DO? if thats what they want to do, leave them alone.

    And also people need to understand that SE is putting it in regardless of what anyone sais. too bad its coming.

    Why?

    Because this game is very casual friendly, and would benefit from it.

    So instead of being selfish and saying you dont want, just realise you dont have to use it.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  5. #175
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Level sync that you're only allowed to sync within a level range (the same range as the SP bonus perhaps). This would be the best of both worlds.
    You guys should start finding ways of compromising & thinking up systems that can accommodate both ways.

    Level sync talk is boring anyway. Might as well add it since people are already powerleveling on their 50's(and whatnot) at this point in our low/antisocial population. If it gives more options for interaction, then it certainly is better than anything we have now.

    Shouldn't you guys be arguing over the future dungeon finder system? It's so bad seeing people get impatient after 1-2 minutes after joining a party and then flaking out. These attention spans are horrific.
    There should be some kind of a "you are now committed to this group" for our future system.
    Don't let them queue for like 30min-1hr if they want to queue up and then flake out (or whatever works).

    Maybe if there were more incentives for endgame, then people wouldn't need to make a fuss over grinding. For me, as long as the journey takes us across the world throughout leveling, then it's good to go, how i level doesn't really matter if it's social & fun.
    (0)

  6. #176
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    level sync would fix the problems with not finding the right rank for a party.
    (2)

  7. #177
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    The thing that bugs me is people dont want level sync because they dont want other players to use it
    That's not how I feel at all. Level sync encourages players to only party in certain zones where sp is best, and that does effect me because it means if the best xp you can get turns out to be somewhere bland, that means I may be leveling in that bland area 20-50 or whatever level you start in the area. Then by making the choice to not use it, I'm making the choice to not enjoy the community in the game. That's silly. This game has plenty of pointless areas as it is.

    Major changes like level sync affect everyone, because it changes the game. If SE puts in the option to continue getting 700+sp from dodos, all the way to 50, that changes the entire game. Camp Drybone will be packed with lvl 10s and I'll be alone in the more exciting areas because I "decided not to use it."

    Try to be a little more understanding of the counter-argument.
    (1)

  8. #178
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by IStolzI View Post
    That's not how I feel at all. Level sync encourages players to only party in certain zones where sp is best, and that does effect me because it means if the best xp you can get turns out to be somewhere bland, that means I may be leveling in that bland area 20-50 or whatever level you start in the area. Then by making the choice to not use it, I'm making the choice to not enjoy the community in the game. That's silly. This game has plenty of pointless areas as it is.

    Major changes like level sync affect everyone, because it changes the game. If SE puts in the option to continue getting 700+sp from dodos, all the way to 50, that changes the entire game. Camp Drybone will be packed with lvl 10s and I'll be alone in the more exciting areas because I "decided not to use it."

    Try to be a little more understanding of the counter-argument.
    SE has to make sure they balance the areas and xp right. I dont think we would run into that problem, for the fact that this game is mission focused. The grinding was only added for players who finished their leves and wanted to GRIND, basically for the hardcore.

    Your factor only has a chance to effect the Grind aspect of the game, so i dont think its fair to effect all the good possibilities that level sync will have on XIV.

    There is nothing better than to do leves, raids, quests etc. with players of the same level, rather than having one high level 1 shotting everything and making things boring, basically doing your quest for you.

    if people want to GRIND only in one area, so what let them, Grinding was only added for the people that want to grind, and will never be the main focus of the game. So on that note, level sync is beneficial for XIV's future.
    (0)
    Last edited by Engineer; 08-15-2011 at 04:38 PM.
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  9. #179
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    The only thijng i didnt like about level sync was the fact that you can take it off at any time and just one shot an enemy if you were in trouble.

    To fix this i would add..

    *Level sync can be activated at the start of every leve, quest, raid etc., and and wears of upon comletion or failing..
    *Level sync can only be activated and deactivated at Aetheryte Crystals, and nodes.
    *Each player should have the option to equip there own level sync and not the party leader.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  10. #180
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bayohne View Post
    We appreciate the comments from both sides of the camps (along with the perceived positives and negatives), and as usual, I'll be sure to get your thoughts to the dev. team!
    Hey Bayohne, any update on this topic?
    (0)
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