Results -9 to 0 of 229

Dev. Posts

Threaded View

  1. #11
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rydin View Post
    The only thing I can tell you, and I'm not really for or against level sync, but with XI, they introduced it because so many people had high level characters so new players were discouraged because they couldn't find parties....
    In this, there aren't many players at the moment, and they expect (or at least are hoping) to receive many new players and returning old players in the coming months to a year.
    With a flood of new players coming up through the ranks, I'd think SE would hold off on any type of level sync until there is a larger community and most players are at cap doing end game content, as that would create a need for level sync.
    As it stands right now, the only argument against it, and perhaps the best and most irrefutable argument, is that it isn't needed right now, or at least isn't seen as a very high priority
    If you want to play with a low level friend, SE really could just say "Create an alt... it's free right now anyway"
    or rank up a new job...
    No offense to anyone, but SE kind of doesn't have the resources or manpower to focus on you not being able to play with your friend who was on vacation.
    the game is really way too unbalanced in almost every aspect to even think about level sync.... Battle is unbalanced, classes, skills, camps, SP, quests, guildleves....
    the focus right now is structure and balance, and then we can focus on the extra...
    But Level sync would help create balanced parties as people would all be the same rank. Currently you have your within 5 ranks for party bonus and then your within 10 before SP/EXP loss. So even with a 5 Rank difference the higher party members can be killing things that the lower ones shouldn't and if your extend that to the full 10 ranks then that is a massive gap. Max SP gains are at 10 Ranks above your so with that the lowest member of the party can get max SP gains from mobs that the higher levels can solo easy, that is not balance, thats called power levelling.

    As for level sync isn't needed, I think clearly it is due the complete lack of parties. Threads are always popping up on here because people hate the party system and can not find parties because no one is making them. I even went to the trouble of making a video tutorial to teach people how to use the Party System to try and help people to use it more. True that is due to a lack of content but I still fail to see even if the game was full of content and there were countless things to do, how level sync in FFXIV would be a negative thing.

    Another thing level sync would solve is the within 5 and within 10 ranks we can have for parties they could then scale that back to within 3 or something as already mentioned currently you can have a party of 7 R20 and one R30 and you would only need to kill R30/31 mobs to get full SP/EXP for the lower levels. A R30 can easily kill a R30 mob, so with level sync that huge gap can then be reduced back to normal levels. In Behests people complain about it being easy and also people that are too high joining, level sync solves that too for an R20 Behest they can balance it out so that it would be a challenge for 8 R20's then when people join even if a high rank joins they can sync down to that level as there is bound to be someone around the appropriate rank to sync to. Or they could even scale the mobs automatically once the sync is in place to ensure it is still a challenge for the level they sync to and the amount of party members involved.

    Level Sync has huge potential in this game and people need to get past the flaws that were present in it's design in FFXI. FFXIV by design has none of the flaws that were present in FFXI's Level Sync and it's implementation of it, by all rights FFXIV was made for level sync and frankly I am amazed it is missing.
    (2)
    Last edited by AlexiaKidd; 05-01-2011 at 10:06 AM.

Tags for this Thread