level synch wouldn't work with guild leves. people would party at a certain range and exploit the same best leves over and over to max out sp.



level synch wouldn't work with guild leves. people would party at a certain range and exploit the same best leves over and over to max out sp.
They already do that so it would change nothing, you still cap SP on leves as long as the mobs are 10+ ranks above yours and you can do that easily by upping the stars.



As Alexia pointed out this is already happening, most people only go to Broken Water and Hala now, Limsa is considered a pain in the ass to do leves due to travel and Gridania you would be mad to consider doing guildleves there.
SE need to seriously think about drawing people away from Ul'dah and spreading them out to the lesser used camps, level sync is a great idea IMO, the armour & weapons already scales with rank, obviously durability would need to be addressed though.
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