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  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    level synch wouldn't work with guild leves. people would party at a certain range and exploit the same best leves over and over to max out sp.
    (0)

  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Majidah View Post
    level synch wouldn't work with guild leves. people would party at a certain range and exploit the same best leves over and over to max out sp.
    They already do that so it would change nothing, you still cap SP on leves as long as the mobs are 10+ ranks above yours and you can do that easily by upping the stars.
    (4)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Majidah View Post
    level synch wouldn't work with guild leves. people would party at a certain range and exploit the same best leves over and over to max out sp.
    As Alexia pointed out this is already happening, most people only go to Broken Water and Hala now, Limsa is considered a pain in the ass to do leves due to travel and Gridania you would be mad to consider doing guildleves there.

    SE need to seriously think about drawing people away from Ul'dah and spreading them out to the lesser used camps, level sync is a great idea IMO, the armour & weapons already scales with rank, obviously durability would need to be addressed though.
    (1)

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