Quote Originally Posted by MrKupo View Post
I completely disagree with level sync. I mean the intention is good, allow friends to finally play together, but it will ruin some of the intentions of the game. What I mean can be made clear by telling you about my return to FFXI after a few years to find the newly implemented level sync. What ended up happening was I leveled to cap and only experienced about 20% of the game. I never had to go to Kazham, I never had to go the Altepa Desert, and I never went anywhere.

I'm not saying that everyone will end up taking this shortcut... but we are human, and the urge to finish the game as quickly as possible will drive us to level sync our way to the top, ignoring the true intention of adventure that was meant to be in the game.

it's like the movie "click"
Yes, but just because you chose that route does not mean other players were forced to do the same. I loved using level sync but I only stayed in Qufim for a limited time. I LIKED going to the higher areas and fighting tougher mobs. It was just more fun for me and my friends because we liked the difficulty that new areas provided. Also, it would get extremely repetitive if we just stayed in the same area from 20-75. That wouldn't be fun at all. Hence why I didn't go back for Abyssea seeing the shortcut being used there. Not to mention the fact that Level Sync helped a ton whenever there weren't enough camps to go around.

Now, I think the main problem right now is that lower level players receive a substantial amount of SP, that of which is much higher than anyone 24+. They would need to re-balance the SP rates in order to prevent abuse of the system. Otherwise, people would be getting to 50 in no time.

There are obviously things they would need to look into in order to prevent abuse, but if they can figure it out it would be a great addition to the game. I feel so bad when newer players in our LS ask me to join their leve/xp party and I can't because I don't have anything under 20~ anymore.