I just don't see overcrowding being an issue in a game where leveling is done through instancing. There is already overcrowding in Behest, which can be resolved by simply porting to another behest in that level range.Exactly if SE add level sync then it will be down to them to make sure their are lots of camps available for everyone of all level ranges. Yes they made that error in FFXI and lets hope they don't do that again and this time balance out mob distribution so we have lots of viable camps.
Also you know what I did if a camp was overcrowded and EXP was slow in FFXI? I went to a different one that wasn't ^^
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