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  1. #141
    Player
    buritoslicer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lomnisa
    Posts
    653
    Character
    Buritoslicer Buritosandwich
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Linnear View Post
    Level sync was the BEST idea SE ever had in an MMO. FFXI and now FFIV community members pride themselves on being more community orientated then other games. As such why are we segragating our commnity? If I have 40 hours a week to paly and my buddy has 20 why can't I freaking play with him when I want? He wants to tank I want to heal, pretty basic stuff, they had it in XI and I want it in XIV
    Good Idea Linnear! This would be awesome to do with my friends who I invite to play!
    (0)
    (*) Buritoslicer Buritosandwich - CounterPost XIV of Sargatanas
    http://www.counterpostfc.com
    Quote Originally Posted by Rentahamster View Post
    "Buritoslicer Buritosandwich" is one of the best names on Lindblum.

  2. #142
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'm for level sync, eff the haters, they act like level sync made bad players, and that we concentrated into 4 zones. What kinda of weak ass server do you stay from 20-75 at qufim? Wow lame. There's still so many other camps to go to way better than qufim even if you are level syncing. Like any effing bird camp, which was out before level sync, is still better with level sync. I only level synced down to people still within a 2-3 level sync in most parties. Wasn't till 80 cap came out you couldn't find a party for your 50 because the 75s were snatching every level sync party because they didn't get how abyssea worked yet.



    In XIV there are 5 people in my ls over 40, 2 rank 50 plays, 3 rank 43-44 players (i'm like 1800sp to 44 been lazy, lol), the rest of the 30 people in my linkshell are below the rank of 30 with most of them being around 34, the game advertises a plus/minus 10 level range for partying so I should be able to put a 44 in a party with a 34 and get some sort of sp, but its not possible, and it more likely to gimp the lower level players sp than mine. I would like to be able to not gimp a lower levels sp if i want to play with them and they are within 10 levels. Sorry all ya'll solo, or got to r50 fast, but I went to school for most of this first year I've been playing, so while I took advantage of summers and winter breaks to get to a high level, I know people who log in everyday and still don't level shit >.< I should be able to grab them, shake them, and make them level, *LEVEL SYNC* *angel voices*
    (0)

  3. #143
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    I'm all for level sync. Level sync should be implemented, to me level sync is all pro's than cons in XIV.

    In XI, level syncing at a low level for extended periods of time made players not perform effectively at their normal level, and made them not know how to use the high level abilities. Huge Con.

    XIV, on the other hand has no skill on weapons like xi did, and the abilities can be used at any level.

    I think Level sync should be added as soon as possible. We would all benefit from it, and would allow casual and hardcore players to party together effectively.
    (0)
    Last edited by Engineer; 07-31-2011 at 11:59 AM.
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  4. #144
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    Guildleves made terrible players ^^ if they add level sync now they can ensure that all content is balanced for it and future content made with it in mind to stop exploits like Astral Burning in FFXI. Also FFXIV will not have the problems that FFXI had of players with weapons not capped as that system does not exsist in FFXIV
    Now SE fixed that. Now the exp/sp you get on leve is so low that didn't worth wasting time on that, unless you need marks or some gil.
    (0)

  5. #145
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Level Sync for Grind PT's.

    Level Sync for (callable) NPC Companion.

    Level Sync for R25 Dungeon. (optional, not forced)

    Level Sync for "Recommended Level" quests. (optional, not forced)

    Level Sync for LeveQuests (linking only, not for solo)

    Level Sync for Behest.

    Level Sync for future PvP content.

    Level Sync for future PvE content.

    Level Sync for future Company Crafting Quests.

    Level Sync for future AF/Relic gear Boss Fights.

    Level Sync for all content past, present and future that you can/want/have to do with others. (all optional, of course)
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #146
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Davorok View Post
    Level Sync for all content past, present and future that you can/want/have to do with others. (all optional, of course
    I see what you did there... sneaky sneaky.
    (0)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  7. #147
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Good to see this topic got some life again. I, too, think Level Sync's pros far out-weigh the cons. Also, new players typically took a long time before they learned the effectiveness of lower level Level Sync camps. Typically people who knew about those camps already had 75+'s, or at least a higher level character. Yes, they would have lower skill levels when they got up, but you'll have bad players wherever you go. If they don't care enough about their job/class to keep skilled up, then they're just a bad player in general. Can't stop games from having bad players no matter what you do.

    However, Level Sync did let me enjoy spending hundreds of hours playing with my friends on the job I wanted to play while they too were allowed. My PLD was already 75, but I was about to get merits by being able to spend time with my friends. How is that bad?
    (0)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  8. #148
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    it would take them ages to figure out how to PROPERLY do level sync. With gear damage and the whole being able to wear mostly anything and custom stats, it would be a nightmare to balance for them. It was just pretty easy in FFXI when all of those things were static.

    If any game needs it...this game does, the servers arent very full and most people are pretty anti-social outside of LSs (for many reasons) so you jind of have to play with friends or solo all the time.
    (0)

  9. #149
    Player
    Deminia's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I loved the idea behind level sync and I think it would be very helpful in this game as well. I don't think level sync ruined FFXI at all - it certainly made me return to the game for a long time after a lot of long breaks. It allowed me to stop having to save a job to level with my friends in a static group and allowed me to level whenever I wanted to, with whomever I wanted to, without worrying about difference in our levels.

    We already have gear that can be worn at any level, so it would seem natural to me to allow us to sync down in rank here too. So many times someone in my ls will ask for 1-2 more people for a party and no one has any classes left in the correct range. Levels sync solves this.

    I am tired of hearing how we can't have certain very fun features because they either might be abused by RMT or by a smaller group of players.
    (0)

  10. #150
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    I completely disagree with level sync. I mean the intention is good, allow friends to finally play together, but it will ruin some of the intentions of the game. What I mean can be made clear by telling you about my return to FFXI after a few years to find the newly implemented level sync. What ended up happening was I leveled to cap and only experienced about 20% of the game. I never had to go to Kazham, I never had to go the Altepa Desert, and I never went anywhere.

    I'm not saying that everyone will end up taking this shortcut... but we are human, and the urge to finish the game as quickly as possible will drive us to level sync our way to the top, ignoring the true intention of adventure that was meant to be in the game.

    it's like the movie "click"
    (0)

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