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  1. #1
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Lycanthroat View Post
    in FFXI.
    friendly reminder : its another game.

    ty for your time
    I don't actually know if some type of level syncing has been used in other MMOs (I only played FFXI for 5 years and have never played WoW etc), but just because it is from FFXI doesn't mean that it may not work well in FFXIV.
    People want jumping and immediately there was a tidal wave of "Get back to WoW then!" kind of comments. Isn't the point that players will always want aspects taken from other games that they felt worked well and introduced into something like FFXIV, which needs improving?
    No this isn't FFXI I totally agree, but if the development team brought over some aspects that worked well from FFXI, WoW or whatever other MMO to help make this game better, I wouldn't care less where it came from personally.

    I don't actually see the harm to have a form of level syncing in FFXIV because we don't have skill points for weapons or abilities that we have to cap.
    A level syncing function could actually really help in some areas. For example my boyfriend is currently leveling ARC. My THM is already 50 and my CON is 47, but he is only 38, so I cannot party (duo) with him. For the Toto-Rak dungeon a lot of our LS members have been playing since launch (like myself) and so do not have many/or even any rank appropriate classes to take in for an authentic run ~rank 25.
    (1)

  2. #2
    Player
    Lycanthroat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    96
    Character
    Sven Ramuh
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    yes but still this IS another game !
    lots of old ideas might still work and be fine but .... why not let the game develop and see where it goes as a new product and not as an improvement of xi.
    imho
    (0)

  3. #3
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Lycanthroat View Post
    yes but still this IS another game !
    lots of old ideas might still work and be fine but .... why not let the game develop and see where it goes as a new product and not as an improvement of xi.
    imho
    Your forgeting, Tanaka "tried" treated XIV as "another game". He didnt use any ideas that worked from previous mmo's, and look what happened, the game sucked lol

    Yoshida takes the idea of things that worked and puts his own spin on it, making it unique, and look what happened,.... the game is fun..

    This can be another game, but level sync is much needed for the Fun and XP factor.

    Also just a friendly reminder, you dont have to use it, its an option.
    (2)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  4. #4
    Player
    Lycanthroat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    96
    Character
    Sven Ramuh
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    its not that im against it.
    i would love to see it implimented.
    just sayin that this is not xi. :P
    (0)

  5. #5
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Lycanthroat View Post
    its not that im against it.
    i would love to see it implimented.
    just sayin that this is not xi. :P
    It doesnt have to be.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  6. #6
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Engineer View Post
    It doesnt have to be.
    CoX has level sync ^^
    I'm sure there are others too that I just can't think of at the moment.

  7. #7
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    There is good and bad with level sync, but overall I think the benefits of level sync outweigh the negatives.

  8. #8
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    level sync needs to be added before 2.0

    Level sync will allow friends to xp together regardless of level difference.
    (3)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  9. #9
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Engineer View Post
    level sync needs to be added before 2.0

    Level sync will allow friends to xp together regardless of level difference.
    Im not for or against level sync...
    but come 2.0, wont most people be low level and a very small minority will be 50's?
    (0)

  10. #10
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    The thing with Lv sync, everyone who has a problem with it, always base it on the FLAWED version of it in FFXI.
    The concept of Lv sync isn't the problem. it is how it is implemented that is the problem.
    (aka, no skill ups, better exp on lower Lv mobs, because most mobs give the SAME exp, etc)
    Higher Lv mobs should give more exp, not because the ones u fight now, slowly give less, but because the actual number is HIGHER.
    (aka Lv30 should give LESS to a Lv30, than Lv50 gives to Lv50s.)

    With yoshidas opinion on PLing, I think this is his alternative/answer for now.
    (Personally i HATE having to withhold leveling multiple classes, just to play with friends.)
    (1)

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