Quote Originally Posted by Valkyrie_Lenneth View Post
Most of them were useless. The ones that were useful were mandatory. It was a bad system
It was a bad iteration. There's a difference. A bad coin-toss doesn't make 50-50 chances fundamentally stacked against you.

Present system: Not a single job has anything to do with each other. You are not a hero who has mastered various professions; you merely are each profession, separately. You slay gods on one and compete with squirrels on the next. Everything restarts from the level floor with zero accumulation.

Old System: Hey, you know that thing you learned that seems like it should still be applicable when using this other, similarly heavy and bladed weapon? Well, it is.

The only necessary component of that system was that you were encouraged to level more than one job. That was it. The rest -- how poor or strong your particular job's cross-class skills were -- is iteration.