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  1. #1
    Player
    Veridian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    94
    Character
    Aria Cross
    World
    Sargatanas
    Main Class
    Dancer Lv 90

    Should Thunder be left out of rotation for BLM?

    Should Thunder still be left out of rotation for BLM? For the longest time I remember this was meta.
    (0)
    Life before death, Strength before weakness, Journey before destination. - The Way of Kings

  2. #2
    Player
    KaiSunstrider's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    No /10char
    (10)

  3. #3
    Player
    supaiku's Avatar
    Join Date
    Jul 2015
    Posts
    86
    Character
    Shinobu Yomi
    World
    Shiva
    Main Class
    Black Mage Lv 88
    No, why would you ignore it :O
    Your thunder dot uptime should be as high as possible. Since astral fire lasts longer now, you are even safe to hardcast thunder in your fire phase (if the dot ran out) without loosing astral fire. And the thunder proc is nice for movement too.
    (5)

  4. #4
    Player
    odym82's Avatar
    Join Date
    Jul 2019
    Posts
    97
    Character
    Onmyo Shugo
    World
    Siren
    Main Class
    Paladin Lv 66
    No way! Sure its a mediocre DoT but the thunderstorm proc does a nice chunk of damage and it lets you spread it to other mobs if they group up. Honestly a great and useful game mechanic over all. Now Freeze on the other hand >.>
    (1)

  5. #5
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    No.jobs are getting too simplified as it is and blm is an easy job to play.
    (1)

  6. #6
    Player
    Allooutrick's Avatar
    Join Date
    Mar 2019
    Location
    Home
    Posts
    162
    Character
    Alloou Trick
    World
    Sargatanas
    Main Class
    Scholar Lv 100
    We should keep thunder. Black mage, more or less, has been an elemental caster for final fantasy. Taking away elements is just no in my opinion.
    (0)

  7. #7
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    I don't think it was ever left out the rotation.
    (10)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
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  8. #8
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Rule of thumb: Yes, Thunder is worth using.

    Details for single target:
    - A rotation with 100% Thunder DoT uptime + 1 appropriately timed Thundercloud proc is better than a rotation without Thunder.
    - A rotation with 100% Thunder DoT uptime + 2 appropriately timed Thundercloud procs is much better than a rotation without Thunder.
    However:
    - Spamming Thundercloud and thus overriding a significant duration of the DoT is generally not worth it as the direct potency per second of Thundercloud is less than that of the overall rotation (i.e. a DPS loss)
    - A rotation where you are always hard casting Thunder is not worth it, you want at least 1 appropriately timed Thundercloud proc in there (which can be forced with Sharpcast) to avoid cast time / MP issues / potency loss.

    For AoE:
    - AoE Thundercloud is always good, so keep the DoT up and force procs with Sharpcast... Instant cast AF3 Flare and Foul are better though, so just spamming Thundercloud isn't necessarily a good idea, especially since good timing will help you keep the DoT up and (hopefully) avoid having to hard cast Thunder.


    Quote Originally Posted by supaiku View Post
    No, why would you ignore it :O
    Your thunder dot uptime should be as high as possible. Since astral fire lasts longer now, you are even safe to hardcast thunder in your fire phase (if the dot ran out) without loosing astral fire. And the thunder proc is nice for movement too.
    No, No and NO! If Thunder falls off during your AF phase, and you don't have Thundercloud, just let it go and get though the rest of your rotation faster. Hard casting Thunder isn’t worth it, especially if you end up screwing yourself on MP and losing a F4 / Despair.
    Note: Hard casting Thunder in UI is different as you are generally waiting on MP anyway and will (hopefully) get or force and Thundercloud proc for use in AF.
    (2)

  9. #9
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by odym82 View Post
    No way! Sure its a mediocre DoT but the thunderstorm proc does a nice chunk of damage and it lets you spread it to other mobs if they group up. Honestly a great and useful game mechanic over all. Now Freeze on the other hand >.>
    What about Freeze? Seems like a very valuable aoe tool.
    (1)

  10. #10
    Player
    supaiku's Avatar
    Join Date
    Jul 2015
    Posts
    86
    Character
    Shinobu Yomi
    World
    Shiva
    Main Class
    Black Mage Lv 88
    Quote Originally Posted by Acidblood View Post



    No, No and NO! If Thunder falls off during your AF phase, and you don't have Thundercloud, just let it go and get though the rest of your rotation faster. Hard casting Thunder isn’t worth it, especially if you end up screwing yourself on MP and losing a F4 / Despair.
    Note: Hard casting Thunder in UI is different as you are generally waiting on MP anyway and will (hopefully) get or force and Thundercloud proc for use in AF.

    If you start your Astral Fire phase with the full 10.000 mp the thunder cast won't make you loose a F4 or Despair. That being said, you are right, normally one should have the Thunder proc for AF anyway, at least I think I have the proc during my fire phase like 95% of the time.
    (5)

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