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  1. #1
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Nicodemus_Mercy View Post
    I thought there was a point where crit overtakes direct hit for tanks in general for dps gains. Is that not the case?
    the problem is that tank gear never has any native direct hit, so literally any direct hit melded is a DPS increase.
    (1)

  2. #2
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nora_of_Mira View Post
    the problem is that tank gear never has any native direct hit, so literally any direct hit melded is a DPS increase.
    Technically yes, But because Direct Hit only affects your chance to DH, while crit not only increases your chance to Critical but also increases the damage when you do crit, there is a point where the double dipping of crit becomes stronger than the DH increase point for point and becomes priority meld stat #1.(The above also doesn't apply to WAR, who wants det/CRT more than DH since all of their burst is guaranteed DH anyway)

    At the beginning of Stormblood, it was the same. DH was king for tanks since they naturally couldn't get any, but midway through Sigmascape to the end of Alpha CRT became stronger point for point than DH. Some people have mathed it out to happen somewhere in the 3500 point range of crit, and several BiS builds for tanks are already melding crit to reach that point. The best simulated PLD builds for example are ditching several DH melds for CRT ones.

    Quote Originally Posted by Dzian View Post
    snip
    This is another 'technically' situation.

    Because of the fact they need to stat squish every expansion to prevent players from hitting 100% crit rate/100% DH rate or GCDs of 1.5s, substats are still doing something, you just need more of it for the same effect. Main stats are relatively unaffected going from expansion to expansion. But at the end of the day, more stats is still making you stronger. You have a much higher chance to crit with 3500 than with 1600 at level 80, the stats are making you more powerful. The substats just operate more on a 'staircase you gradually ascend only to be pushed down it at the end of the expansion.' type of thing.
    (3)
    Last edited by MariaArvana; 08-23-2019 at 02:03 AM.