Results -9 to 0 of 61

Threaded View

  1. #11
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    It's generally because the numbers don't actually do anything anyway. They get higher as you level sure but they don't actually do anything..

    A level 50 blm with 350 spell speed has pretty much the exact same cast time as a level 60 with 800 or a level 70 with 1100 or a level 80 with whatever a level 80 blm has.

    It's been the same forever even things like crit. The number keeps on going up and up and up but the crit rates essentially stay the same....

    Its just some number that arbitrarily gets bigger but doesn't actually do anything

    that's why you never feel or see any increases because there generally aren't any. which I would say is one of the reasons so many players are so sick and tired of the treadmill.

    In FFXI they did also hide the effects of stats, but the difference was in FFXI people knew exactly what stats did. They knew exactly how much stronger Stoneskin would be with 1 extra point of mind. Or exactly how much 1 vit would increase chakra. Or that 5 accuraracy would increase there hit rate by exactly 2.5%
    (2)
    Last edited by Dzian; 08-24-2019 at 03:31 AM.