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  1. #11
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Dzian View Post

    It just doesnt work in 14 because the stats dont have a consistant value. a few jobs have demonstrated it quite well over the course of the game since ARR.. where magicnumbers for skill or spell speed allow you to squeeze that extra heavy shot into something like a raging strikes window. but then suddenly you cant do that becasue now you dont have enough speed.... so you need to pile on even more speed just to do what you used to be able to do with less points in that stat...
    in regards to the raw stat values from the past and now, yes that is correct. But the actual effect gained by the stats isnt computed by just raw addition (having twice as much Skill speed doesnt make 2x as fast etc) Like someone said before, our character level has to be in the equation somewhere that causes this "slower feeling" power gain.

    The main thing i was taking from your post is skill/spell speed make no difference but DRG BiS currently has 3 skill speed tiers to choose from. IMO, it kind of has to be this way since we cant just level over expansions and somehow reach a 1.5 GCD.

    however, if people expected that from HW to ShB we would be reaching ridiculously low GCD and super high crit rates, thats unfortunate. I cant see SE balancing it that way and we'll never be able to know how they change the potencies of stats from expansion to expansion, sadly.


    Quote Originally Posted by MariaArvana View Post
    Technically yes, But because Direct Hit only affects your chance to DH, while crit not only increases your chance to Critical but also increases the damage when you do crit, there is a point where the double dipping of crit becomes stronger than the DH increase point for point and becomes priority meld stat #1.(The above also doesn't apply to WAR, who wants det/CRT more than DH since all of their burst is guaranteed DH anyway)

    At the beginning of Stormblood, it was the same. DH was king for tanks since they naturally couldn't get any, but midway through Sigmascape to the end of Alpha CRT became stronger point for point than DH. Some people have mathed it out to happen somewhere in the 3500 point range of crit, and several BiS builds for tanks are already melding crit to reach that point. The best simulated PLD builds for example are ditching several DH melds for CRT ones.
    thanks, im not able to keep up with all the different tank melds atm as I'm still only gearing up DRG.
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    Last edited by Nora_of_Mira; 08-23-2019 at 02:52 AM.